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Tuesday, January 29, 2008

Space Transformers

Korea/Austraila. Honestly, I have no idea. Joseph Lai produced it though, and do you really need to know anything more?

It's been too long since we last visited the bizarre world of cut-rate Korean cartoons made by a Chinese guy using Japanese robots and characters and marketed toward Australian television, so let us once again steel ourselves for the bad acid trip that is a Joseph Lai produced cartoon. Lai, to bring up to speed those of you who don't know him, was a producer most famous for taking bits and pieces of cheap Hong Kong movies and splicing them together to form a new movie, usually augmented by freshly shot scenes of white people in ninja outfits. The films border on works of absurdist art masterpieces. With titles like Ninja Phantom Heroes, Ninja Demons Massacre, and Diamond Force Ninja, Lai's films -- often created in conjunction with shadowy men of mystery Godfrey Ho and Thomas Tang -- did far more than make no sense at all. They attained a rarefied air of complete and utter incoherence that has remained largely out of the reach of even the most incompetent of filmmakers.

In the early 1980s, a series of bargain bin Korean cartoons started showing up on Australian television. Like a snake eating its own tail, one movie would freely and generously recycle footage from the others, allowing what had probably been a couple separate movies to then blossom into six or seven movies. And there, at the beginning of every one, was the name of Joseph Lai, set majestically against a disco light backdrop. Lai had purchased the original Korean movies, dubbed them, and sent them off to unsuspecting Australians, who being trapped on their own island-continent, had nowhere to flee. These films have recently been rediscovered and achieved a certain degree of infamy for a number of reasons.


First, they are just awful. I mean, mind-blowingly awful. The stories rarely make a lick of sense. The animation is beyond crude, making even the flagrant lack of attention paid to the Challenge of the Superfriends seem diligent by comparison. Second, and of more importance to the fans who stumbled across these movies in the dollar bins of Wal-Marts across America or on Australian afternoon television back in the day, although the animation and artwork was original, the robots and characters who populated these films were often copies of more famous Japanese counterparts. Anything from Raideen to Gundam to the Space Battle Cruiser Yamato being piloted by the Voltron crew could show up in one of these things. Playing spot the source material becomes almost overwhelming, so multitudinous are the blatant violations of intellectual property. Since Japanese material was banned from South Korea for a long time, Korean audiences wouldn't know the difference (thank to anonymous poster in the comments section of Space Thunder Kids for filling in some of the gaps in our info).

I hope that, as we continue to work our way through the other titles that serve to flesh out this animated Joseph Lai universe, we will continue to pick up bits and pieces of information about the films and how they came to be. At this point, I guess we know they were originally made for Koreans who couldn't watch Japanese stuff, and then were purchased and dubbed by Joseph Lai to distribute in Australia. Somehow, someone got a hold of most of them and put them on DVDs that could only be sold at Wal-Mart.


Of the films in this series, Space Thunder Kids is probably the most mind-blowing, as it was assembled entirely out of the pieces of the other films, presumably by ten different groups working in ten different locations around the world, with no contact between them. It's possible that the various pods and hatches in Lost are actually the hermetically sealed locations where Space Thunder Kids was assembled. So colossal is the ineptitude of this film that it can scarcely be communicated using any human language, though I did my best when I reviewed it a while back. Space Thunder Kids actually ceases to be a movie at some point, and becomes an entirely different form of art so advanced that we humans can't even conceive of it. It is like the high art of advanced race of alien gods, and we have no frame of reference we can use to wrap our heads around it. Short of asking yourself what existed before the universe, "what the hell does Space Thunder Kids mean" is perhaps the most perplexing question of our time.

Hot on the heels of Space Thunder Kids came Solar Adventure, a feature that mixes live-action footage with animation and features a number of robots stolen from The Transformers, among others. Many scenes from this movie also show up, within a different context, in Space Thunder Kids, including the evil machinations of a green alien and a dastardly, goiter-sporting communist leader meant to be Kim Il-sung. Now we turn out attention to yet another member of this elite family of animated wonders, Space Transformers, which dares ask the challenging question: is a microscopic giant robot still a giant robot?


As with most of the films in this series, the earth is under attack from sinister, crudely drawn aliens. We meet them at first when they attack an orbiting space platform that looks suspiciously like the Super Dimensional Fortress Macross, or like the orbiting space platform that showed up at the beginning of Space Thunder Kids. These aliens look human and command robots that pilot larger robots that shoot meteors and carry axes. Why you would need to carry an ax if you can already shoot meteors is a bit of a mystery, but then I reckon you need something for close quarters combat. After the attack has begun, the space fleet gets a transmission from Ivy, the world's most special girl, warning them of an eminent alien attack. Her ability to warn people of things that started happening a few minutes before she warned people of them somehow makes her the lynchpin in Earth's plans to defeat the aliens. Exactly how this helps in the fight against aliens or why Asians are always pinning the hopes of the galaxy on twelve-year-olds is never really explained.

Unfortunately, evil alien leader Tonga knows Ivy is the Earth's most special girl, and so he sends assassins to earth to eliminate the only threat to his dreams of conquering Earth. Meanwhile, Earth's giant robots seem pretty adept at destroying Tonga's invading fleet. But why root for the giant robots when Ivy could save us all by telling us things that are already happening. Despite being guarded by a crack team of giant robot pilots and scientists, aliens manage to infiltrate the hospital where Ivy is hiding and shoot her, thus ending her threat and dashing the hopes of all mankind. No wait, how silly of me. They shoot her, yes, but rather than just using a bullet and killing her, they use a virus ray that causes her to lapse into a coma as she is slowly killed by the disease with which they have infected her. Luckily, this gives the humans time to devise a plan to save Ivy's life. Eventually, they decide the most logical way to deal with the situation is to shrink some giant robots and their crew down to microscopic size, inject them into Ivy, and let them travel through her body on a mission to destroy the disease and save her life. So basically, it's The Fantastic Voyage but with giant robots and Robin Hood's Merry Men. Oh wait, I didn't get to Robin Hood's Merry Men yet.


But you see, once inside Ivy's body, we learn a number of important things about the human anatomy. For example, we are full of planets and suns and swirling spiral galaxies. Some of those planets are inhabited by suspicious but ultimately friendly medieval guys with monk haircuts. And Keebler elves. Other planets are inhabited by green goblins in loin cloths -- presumably the viruses injected by the aliens into Ivy -- who enslave the good peoples and force them to perform random tasks of physical labor when they aren't throwing them into a pit containing a man-eating octopus. Still other planets are populated by sexy women who like to fly around on space platforms and command giant robots and super deformed Gundams who like to watch her take showers.

So begins a series of thrilling battles between giant robots, as well as a scene of a smart-alec little robot (I mean littler than a microscopic giant robot) kicking the hot, evil chick in the butt over and over again, until something completely weird happens in the end which, I think, results in some or all of the heroes dying or something. Or they don't. And then everyone gets out of Ivy, presumably after having usurped the goblin conquest of her internal organs, and the giant robots fly off to beat the alien armada -- without any help or battle plan from Ivy, who they just spent the entire film saving, presumably because only she knew how to beat the aliens. Incidentally, at some point, the aliens go from being human in appearance to being green guys with blue bowl cuts, but at this point in our journey through Joseph Lai productions, this hardly even phases me.


Incredibly, Space Transformers is even more bizarre than Solar Adventure, and while it is more decipherable than Space Thunder Kids, it certainly approaches that film in terms of sheer lunacy. Among other things, it taught me a lot about the human anatomy and what sort of crazy stuff goes on inside the body of a pubescent girl. It is at least as accurate about teen bodies as those old films we watched in middle school, where a boy would think about kissing a girl and as a result, he gets horrid, acid-spewing lesions on his penis. Space Transformers also posits a more hopeful future for human infection, envisioning a future where an infestation of spear-toting goblins and cackling evil hot chicks on flying discs can be taken care of via tiny transforming robots and their sass-talking human crews.

Anyway, I can't help but admire the crackpot imagination behind this scenario. I don't know if these fights actually count as "space" battles." I mean, they are battles that take place within a defined space, and the backgrounds are all Milky Ways and Saturn, but technically, we are inside a teenage girl's body -- a statement which is going to mislead a lot of Google searchers. The body as universe is hardly a new metaphor, but I don't know that anyone has taken it quite as literally as Space Transformers, where the human body literally contains a universe, complete with medieval societies, elves, and spaceships. And of course, the asteroid belt surrounding Uranus. Sorry, but there was no way I getting through this review without at least one Uranus joke.


I doubt that anything will ever unseat Space Thunder Kids as the king of the Joseph Lai animated titles, but Space Transformers comes awful close. It's packed with action, as most of the films are, and everything about it is just so weird. And the culmination of the in-body battle is just bizarre. Suddenly, everything gets super melodramatic and full of tragedy, and there's a nuclear explosion, which can't be good for Ivy. Then everyone inside her dies. At least I think they do. Honestly, it's pretty hard to tell what actually happens. And it doesn't really matter since, in the end, Ivy has absolutely nothing to do with the war against the aliens.

Still, there's plenty of space battles, or whatever space battles are inside the human body, and plenty of robot fights. It lacks the green alien with the big head and Kim Il-sung with his bulbous tumor, but it replaces that with gut goblins and epic spaceship and robot battles, so I'm good.

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posted by Keith at | 5 Comments


Friday, April 20, 2007

Solar Adventure

DIGG THIS ARTICLE. Korea/Austraila. Honestly, I have no idea. Joseph Lai produced it though, and do you really need to know anything more?

Not too long ago, I was sitting on a couch with our friends from the Ninja Consultant podcast, watching the final few minutes of the Mithun Chakraborty Bollywood ninja epic Commando, when Ninja Consultant Erin said that she couldn't believe that, given all the great and important films she still needs to see, she couldn't believe that she watched Commando instead of one of them. Of course, like me, I'm sure you can all see the logical fallacy in her lament: Commando is one of the great and important films in the history of cinema.

But still, I understood her point, even if I didn't empathize with it, and tried to make up for making her watch Commando by loaning her Disco Dancer and going, "Here, I swear this one is good." Surprisingly, both she and Noah still consider me a friend, even though this now means I am responsible for them having seen Commando and Disco Dancer (presuming they watch it), AND the first thing I ever did when I met them was give them an extra copy of Space Thunder Kids. As I have never made that many friends in New York City, I am eternally grateful for their continued willingness to be seen with me despite the horrible, horrible things I've done to them and will no doubt continue to do in the future.


I tell you this story primarily to echo Erin's sentiments regarding the time well spent watching Commando (if she feels bad, think about this -- I've seen Commando four times now). In the whole wide world of cinema, I could have followed up watching Space Thunder Kids by watching something really respectable and worthwhile. Even within the genres I love, there are still so many films I haven't seen, especially among the old noir titles. But instead of watching In a Lonely Place or Out of the Past, instead of watching any number of great films, I quietly took the Space Thunder Kids DVD out of my player and immediately inserted Solar Adventure, another Korean cartoon spawned by the same batch of animation commissioned by some Australian company and produced by Hong Kong cheapskate crap film mogul Joseph Lai. The difference, however, between Erin and I is that while she seemed to genuinely regret the short-changing of artistic merit that occurred that night, I went blissfully forward into Solar Adventure without any notion that anything was the slightest bit wrong with my decision. Similar cavalier attitudes flown brazenly in the face of common sense have also resulted in things like me staying in a hotel room with a hole cut in the floor leading to a stucco bucket I was meant to use as a toilet.


Solar Adventure certainly isn't a hotel room with a hole cut in the floor leading to a stucco bucket I was meant to use as a toilet, but it is perhaps somewhat similar to what you might expect to find as the contents of such a stucco bucket. But if Solar Adventure is largely a bucket full of piss, crap, used condoms, and cigarette butts (and I fully expect "Solar Adventure is largely a bucket full of piss, crap, used condoms, and cigarette butts" to be a critics' blurb appearing on the next release of this film), then it's lucky that I have a very high tolerance for such things so long as they are not being rubbed into my hair. And while Space Thunder Kids may set the bar for incompetent glory so fabulously high that it becomes nigh unattainable, Solar Adventure is no slouch in the incompetence field, seeing as how Joseph Lai took his cut and paste style of filmmaking to the next level.

As discussed in the Space Thunder Kids review, Lai was the impresario behind a string of movies created by splicing a couple of other movies together more or less at random, inserting some footage of white guys pretending to be ninjas, and calling it a new film. Along with Thomas Tang and Godfrey Ho, Lai created dozens of films out of a mere few, and not a single one of them made a lick of sense. When some Australian company requested a fistful of cheap cartoon filler for, I assume, some late-night or early-morning hole in the broadcast programming schedule, they tapped Lai who, in turn, hired a bunch of overworked Korean animators to crank out a couple film's worth of animation. Lai then proceeded to cut and recut that footage into a half dozen or more separate movies running about an hour in length, save for the epic Space Thunder Kids, which clocks in around 90 minutes.


A couple years ago, these cartoon features started showing up on budget DVDs at Wal-Mart, and daring anime fans mistook them for old Japanese cartoons -- which was an honest enough mistake, since the Korean animators ripped off a whole host of established icon characters of the Japanese anime industry, including giant robots like Mazinger, Raideen, The Transformers, Robotech, and Gundam, as well as space opera fixtures like Captain Harlock and Yamato. Even more confounding, Space Thunder Kids also prominently features characters and animated sets copying the ground-breaking and still under-appreciated live-action scifi-fantasy Disney film TRON.

Solar Adventure -- in which nothing happens that would have anything to do with a solar adventure, other than to say that many of the events depicted in the cartoon do indeed occur in the sunlight -- managed to remain unique in its own right among the quilt-work series of films of which it is a part, and this is because it is the only where Joseph Lai goes completely bonkers and splices together the usual assortment of animated bits (fans of Space Thunder Kids' fat general with the weird goiter blob thing on his neck will be overjoyed by his major role in Solar Adventure) but also splices in footage from a live-action, low-budget Korean action film. It's like he got confused at some point at spliced in footage meant for one of his ninja movies.


Sadly, the live-action sequences in Solar Adventure feature no ninjas, but they do feature some ugly, irritating kids and, at some point, a couple guys with machine guns. I have no idea if this footage was shot specifically for Solar Adventure or if Solar Adventure simply came about after Lai found the live-action footage lying around. It's clear one came from the other, though, because of the way the film segues from its live-action footage to the animation.

Before any of that, though, we get to enjoy a credit sequence illustrated by lots of surprisingly competent space illustrations like you'd see from visions of the future a la the 1960s. Although none of the locations depicted in these illustrations will ever be employed in the actual story of Solar Adventure, they are still quite nice and prove that at least someone involved with this project had some genuine artistic talent. They just didn't see fit to employ it in the service of Joseph Lai's fly-by-night production company.


The fun proper begins in a Korean classroom, where bored kids are learning about those evil, devious commies to the North. Although the teacher does her best to impress upon the children the gravity of this commie Sword of Damocles hanging over their respectable, hard-working country, the kids seem more interested in farting around. Actually, so does the teacher, because as soon as one of the brats stand sup and says, "Teacher, this is boring. Can we have a nature trip instead?" she immediately agrees and suddenly her a few kids from the class are hiking through the world's ugliest, weed-strewn field en route to a scummy, brackish lake where they will all be camping and sleeping piled on top of one another in a single tent. Truth be told, the grubbiness of the landscape could be the fault of the crummy film stock and lightning.

If these end up being the heroes of the film, then we're in pretty sorry shape for saviors here on planet Earth. I wasn't sure if the nerdy kid with glasses and fat, mincing nemesis were ugly little boys or ugly little girls, and it's possible they're a bit of both. Whatever the case, I really wish Asia would stop entrusting the fate of our planet and the competent operation of the world's giant robots to kids like these. Surely there must be some grizzled veteran out there who would be better suited for such tasks, leaving the children free to spend their time instructing the military on the proper handling of various Gamera-related monsters. I mean, I may have really disliked Godzilla: Final Wars, but at least they had the good sense to let their super weapon be piloted by a big, grumpy dude decked out in Joseph Stalin's old hand-me-downs.


When the group learns that there might be Communist agents prowling about the lake, they seem mildly distressed, but not so distressed that they cancel their camping trip just because a lot of guys with machine guns are wandering around. And so, after some "hilarious" hijinks involving a skinny nerdy kid and a fat nerdy kids (all these kids are pretty nerdy) they all pile in for a well-earned night's sleep, during which they'll have plenty of time to ponder the benefits of bringing more than one tent with them next time they all go camping in the field next to the ugly lake.

Or, they'd have time to contemplate that if it wasn't for the fact that a space helicopter crashes in the lake. When they hear the ruckus, the kids and their teacher emerge and suddenly, they are all cartoons! They bear vague but fair resemblance to the live-action actors, except that the teacher is a totally different person, and one of the fat kids is now a hulking, muscular he-man. The space helicopter -- and that's what it is, a helicopter that flies through space -- contains two green-skinned humanoid aliens who explain that they have come to the earth to help fight against the evil President, who even now consorts with the North Koreans to take over the planet. And for some reason, they decide to enlist the aide of this completely random bunch of dopes to help them out.


And then we cut to the President and the evil North Koreans, and hey! What do ya know! It's that green dude with the big forehead and the general with the giant neck lump, last seen loitering around during the Dark Emperor's attack on earth in Space Thunder Kids. In that movie, these boobs didn't do anything but sit around and talk about maybe launching an attack. Then the blob neck general shot the green dude and drove his tanks into a tunnel, never to be seen again. This time, they stand around in the same room, using the same animation, only with a lot more scenes of the two of them drinking martinis, which is pretty cool. If a green alien came down and said he was going to conquer Earth in between martinis, I'd roll with it.

As if going to be the case in pretty much every one of these Joseph Lai produced cartoon abominations, the only thing standing in between The President and conquest of the universe are a couple of the Earth's giant robots. At first, The President thinks he can just steal the robots and use them for his own nefarious schemes, but it turns out you need some secret emotional soul key bullshit to make them go, so The President just decides to melt them down and do something else with the metal, like make more tanks or something. The kids from the camping trip somehow get recruited to pilot the robots, because once again, there's nothing you want more as your last line of defense than giant robots piloted by ten-year-olds who spend most of their time slapping each other in the head.

I suppose, really, the kids are about an even match for The President and the goiter neck general. When last we saw these two, they never really got around to accomplishing much, and this time around, it looks like more of the same. Their whole plan for conquering the Earth seems to hinge on running around in the woods around that lake, then attacking the people who own a couple giant robots. I'm no military genius sipping martinis with my green-skinned alien accomplice, but I say launch an attack on a city somewhere, then let the robots come to you. It's gotta beat a systematic attempt to conquer the world based on the conquest of South Korea's least attractive state parks and camping grounds.


As you would expect ten-years-old to do, they leap into battle and immediately get their asses kicked, so Solar Adventure is nothing if not completely and totally realistic. Luckily, one of the kids manages to escape by hiding in a barrel that magically changes dimensions depending on what angle from which it's being drawn. He gets over to one of the robots and begins the movie's stand-out sequence, in which a gigantic metal robot sneaks silently through the North Korean military base, stopping from time to time to squash soldiers in amusing fashions. He manages to free the other children, and then some serious robot fight action breaks out, and we discover that the good guy robots can combine into a super weapon. What is the super weapon? An even bigger robot? A giant spaceship? A huge cannon? No. You're not thinking outside the box. The heroic robots combine to form a...camera.

Of course, the camera shoots a laser beam out of its lens. If you have some sort of logical problem with giant robots piloted by children, and the robots combine to form a camera, and then the one remaining robot has to press down on the shutter button -- which is the head of one of the other robots -- and that causes the camera to shoot a laser beam out of the lens (and, presumably take a photo), then maybe you just aren't open-minded enough for the non-conformist, convention-challenging avant-garde art of Solar Adventure.


Once the big robot ass kicking is delivered, the movie suddenly cuts back to the live action footage, as the kids wake up and clamber out of their tent. It was all a dream! Or was it? Whatever the case, the movie loses interest and so cuts to some footage of some dudes in camo shooting some other dudes, and then all the kids skip behind their teacher as they hike along a hilltop in the one thing that really makes this film special: a direct rip-off of the final shot of Ingmar Bergman's Seventh Seal. Now that, my friends, is Joseph Lai at his finest.

This one isn't nearly as wacky as Space Thunder Kids, but it's pretty good once it gets rolling. The live-action shenanigans go on for way too long, but once the aliens show up and robots start squishing North Koreans, things pick up. The green guy President drinks a lot of martinis in this one. In fact, in almost every scene, he's drinking a martini. And then he gets shot by the general, who betrays him again as the movie recycles that same footage we saw in Space Thunder Kids. At least this time we actually see the general's tanks get destroyed.


With a running time of right about 60 minutes, there's no real time to get overly bored once the animation kicks in, though I can see the live-action intro losing a lot of people right off the bat. But if you soldier through that, you get to watch robots squash people, then turn into a camera which shoots a death ray for no good reason. I mean, each of the three robots was already armed with assorted lasers and death rays, so changing into a camera death ray that has to be operated by the final robots means your reducing your total number of death rays form three or four to one. This is sort of like how Megatron in the Transformers was a giant robot with a huge fucking cannon on his shoulder, but he'd always transform and turn into a little gun that then had to be fired by another Transformer.


All in all, this is a more coherent movie, with more consistent animation. We don't switch crews or robots from one frame to the next, and while the dudes still don't draw humans very well (what is the deal with the teacher? I'm not even fazed by the general's weird elongated, pot-bellied, hunchbacked, goitered appearance at this point -- after all, that's what evil communists look like anyway), we still get lots of giant robot fighting action, a chase scene between two space helicopters (not exactly thrilling), and that green dude sipping martini after martini. The only real continuity error is that his martini changes colors pretty frequently, but I just assumed that's because he was finishing so many and pouring himself another one, probably because he was having a hard time looking at the horribly malformed North Korean general. Why didn't this guy pick a better earthly agent?

The robot designs this time around shirk ripping off the famous Japanese giant robots and instead focus primarily on the Transformers. Speaking of transforming, the main robot, while he doesn't change from one robot to another from shot to shot as we got from so many of the robots in Space Thunder Kids, still manages to exist as a fine example of the total lack of interest on the part of the filmmakers in anything relating to continuity. One second, he's got a little yellow "W" on his chest, and the next shot, there's a big white "W" on his chest, and then later on, there won't be any letter at all, and he'll have wings on his calves, or maybe not.


These are pretty minor, though, considering what we saw and will continue to see from other films in this outstanding series. The robots themselves look like some weird blend of Transformers, Go-Bots, and probably something out of some other cartoon I've never seen. I do know that when the heroic robots are basically Reflector, the evil Decepticon camera from The Transformers. Funny thing is, although this time he's a good guy, the camera gets to kill a whole lot more people than the evil original version. I'm sure other people better versed in assorted robot designs will spot other stolen designs.

Solar Adventure is fun. It's not Space Thunder Kids fun, but few things in this world are. As with pretty much everything in this series, it's well worth the dollar, even if for no other reason than that "sneaky robot crushes people" scene and all the shots of the evil guys sipping martinis. What crazy animated adventure will Joseph Lai have up his sleeve next? We can't say for sure, but you can bet that, between Space Thunder Kids and Solar Adventure, you've probably already seen most of it.

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posted by Keith at | 7 Comments


Wednesday, April 18, 2007

Space Thunder Kids

DIGG THIS ARTICLE. Korea/Austraila. Honestly, I have no idea. Joseph Lai produced it though, and do you really need to know anything more?

You know, some people would sit down with pen in hand and engage in multiple viewings of a great and respected movie, taking meticulous notes pertaining to various aspects of said film that would promote intellectual dialog amongst high-minded luminaries in the field of film criticism and analysis. I, on the other hand, did much the same thing with Space Thunder Kids, and by "high-minded" I mean low-brow, and by "meticulous notes" I mean drunken ranting, and by "pen" I mean bourbon.


Trust me, a bottle of bourbon is all that's going to get you through the brain-frying glory of Space Thunder Kids, a film so utterly confounding, so dazzlingly inept in every single way imaginable, that it achieves an undeniable aura of the sublime that glows so brightly it threatens to blot out the rest of existence. And if you are worried that, perhaps, drinking an entire bottle of bourbon during a single movie could be detrimental to your health or to your comprehension of what you are watching, I say to you, "Have no fear, for Space Thunder Kids defies comprehension, and by the end of it you will be mopping up your own brain, which will have melted and oozed out the corner of your eyes as you vomit up your own intestines Lucio Fulci style." The bourbon only makes it hurt less.

Now if that isn't a good review, I don't know what is.


Truth be told, I did sit through multiple viewings of Space Thunder Kids, and I did do it with a pen and paper and a dedication to taking notes. I wasn't taking notes because Space Thunder Kids was so full of meaning and subtext that it demands to be studied. I was taking notes so that I could have running documentation of every completely bizarre moment in the movie, of every Japanese robot and anime character that appears via a cheap knock-off simulacrum, of every time the movie becomes a completely different movie, with different characters and robots, and without any explanation whatsoever. I was doing my best to keep up, sweating furiously as I scribbled out page after page of mind-boggling insanity.

And then the dudes from TRON showed up, and I decided to thrown in the towel.


But I'm getting ahead of myself. Let me start at the beginning, or as close to the beginning as I've been able to trace.

It all started one innocent, carefree day when an email from my friend Bill showed up, urging me to get out to Wal-Mart and pick up a copy of a movie called Space Thunder Kids. He also mentioned that he moved to Korea, which would eventually turn out to be an important piece of synchronicity, if indeed synchronicity comes in pieces. I replied that I had not seen Space Thunder Kids, and that I generally avoided movies with the word "Kids" in the title, because I almost always don't like them -- Ninja Kids being the big exception since it contains no kids but does have a bunch of full frontal hooker nudity in it before Alexander Lou puts on a little button-down cap and kicks the shit out of some ninjas.

And besides, I wrote, this is New York City. We don't have a Wal-Mart here, because they are an evil corporation that destroys the small-town, mom-and-pop quaintness that is so important to a city like New York, where there are no evil corporations.


A few days later, Bill wrote back and, after praising the commitment of young Korean women to miniskirts even when the temperatures were well below freezing, he urged me once again to do all I could to get a copy of Space Thunder Kids. Ebay it if I had to, or pester friends, or just drive upstate to the nearest Wal-Mart. Eventually, I broke down and decided to mount a quick search for the movie. A dollar and a week's shipping time later, I had a copy, along with two similar DVDs: Defenders of Space and Protectors of the Universe -- or as it's known in its own opening credit sequence, Protectors the Universe.

All three titles, along with a couple others I got later thanks to my buddy Todd in Atlanta (Hotlanta to you), showed up a couple years ago on the racks of Wal-Mart's discount dollar DVDs, alongside the usual assortment of Max Fleischer Superman cartoons and old Amos 'n' Andy shorts. Although these types of DVDs get sold in all sorts of places (much to the delight of people like me, who enjoy the occasional Flash Gordon serial or movies where Julius Harris is the main star), it seems these particular anime titles were only available at Wal-Mart. The initial assumption is that these are just old Japanese cartoons dubbed and dumped on the market for peanuts. Indeed, flipping the DVD over and looking at the artwork on the back would seem to support this assumption. Isn't that Mazinger, after all? So these must be old Go Nagai cartoons or something, like that Robo Force thing I got on VHS a long time ago. But wait, I thought as I continued to peruse the snapshots on the back of the Space Thunder Kids DVD -- isn't that guy in the picture below him one of the Transformers? And is that the Space Battleship Yamato? And is that...is that Sark from TRON?!?!?


It turns out that Space Thunder Kids and the rest of the titles in this esteemed collection were actually made in Korea -- where my friend Bill had to go before he was allowed to tell me about them, as if on some Space Thunder Kids pilgrimage. All of the animation is original. Well, sort of original. Some anonymous bunch of Koreans drew it all (their names have been replaced on the credits), but they used existing icons of the Japanese animation industry as "models," sometimes putting one character's head on another's body, sort of like those cheap bootleg toys down in Chinatown where you get things like Spider-Man's head on a Power Ranger's body, with Batman's cape.

In a way, I guess this is really no different than when porno movies feature someone with a name almost like some famous celebrity's name. So the Space Thunder Kids robot is to Mazinger what, say, Britney Spheres is to Britney Spears, though maybe that's a bad example since, at this point, it would be hard to guess which one is the respectable person (it's Spheres, in case you were wondering, even if that's not an actual porno star. She should be, is all I'm sayin').


Space Thunder Kids is full of moments when one movie stops and a completely different movie begins (sort of like the piecemeal bodies of the robots in the movie), complete with different film stock, grain, and art style. This is largely because Space Thunder Kids is assembled Frankenstein style from various bits and pieces of the other films in the series -- which themselves borrow scenes pretty heavily from one another. Trust me, if you watch all of these movies, you are going to become really familiar with the evil general (sometimes he's Chinese, sometimes he's North Korean, sometimes he's from space) with the giant goiter or roll of fat or whatever the hell that is supposed to be hanging off the side of his neck. But unlike any of the other titles, only Space Thunder Kids was willing to put the guys from TRON in it. Now, I may dismiss this simply as "batshit insane" filmmaking were it not for the fact that the very first credit to appear when one sits down to experience Space Thunder Kids proudly proclaims it to be a Joseph Lai production, accompanied by grand music and some crazy disco lighting.


Anime fans, who seem to be the bulk of the people who have stumbled across this lost work of art, may not have any idea who Joseph Lai is. They wouldn't even think to suspect that having his name attached to a project is in any way significant. Ahh, but we fans of old kungfu B-movies -- we know better, don't we? And we can impart our knowledge to the purely anime fans who have not ventured into the dark realm of crappy slapdash ninja films. Lai forms a mysterious triumvirate along with Thomas Tang and Godfrey Ho -- indeed there are those who swear the three men are actually the same man, or are some sort of super-being that can split a single consciousness into three separate entities with, I assume, cheesy 1970s pencil-thin mustaches and Amber-vision sunglasses. Lai (and when I refer to Joseph Lai, I am by default also referring to Thomas Tang and Godfrey Ho) Is best known for coming out of relatively nowhere to produce an unheard of number of movies in an extremely short period of time. Binding these films together was the presence of ninjas.

And there's no doubt that they are ninjas, even if they're white guys (most often, Italian b-movie staple Richard Harrison) because they often wear headbands that say "Ninja!!!!" on them, in that jagged "Oriental" font. The Tang/Ho/Lai uni-mind was able to produce, direct, and distribute so many films because their style of filmmaking was to buy up a couple cheap Hong Kong or Filipino films, splice them all together, then inject some new scenes of white guy ninjas and try, via dubbing, to tie the whole thing together into some sort of story that might flirt on occasion with coherency without ever actually committing to the concept.


The movies they used were almost always dirt cheap nonsense, though from time to time I have seen one of their ninja movies and recognized at least one of the films that served as the source. Aside from splicing films together, dashing off a new script, and inserting random scenes of white guys in shiny metallic purple or red and yellow ninja outfits into the proceedings (and all movies could benefit from such insertions), they'd also steal music cues from whatever movie happened to be popular -- which, to be fair, was hardly unique to the poverty row Lai/Tang/Ho operation, as even big budget films from Hong Kong during the 80s were known to lift cues and entire musical scores from other films. But while some films, say John Woo's The Killer or Hard Boiled, lifted scores people might not recognize (save for the ten people in the world who rushed out to buy the Red Heat soundtrack). The cheaper films usually just used Star Wars and Raiders of the Lost Ark.

Mix all these ingredients together, and you literally have a nearly endless reservoir of movies than can be made, quite literally, in a few days. And so the world is blessed with titles like Ninja Phantom Heroes, Ninja in the Claws of the CIA, Ninja Diamond Force, and countless others. You could probably write a thousand-page tome by doing nothing but reviewing these ninja films, for their numbers are so great.


That Lai saw fit, for a brief spell, to turn his attentions to anime, or at least to animation, isn't really surprising, given what I have to assume was a keen sense of how to make a fast buck. The results also aren't surprising. From what I can tell, Lai basically made one or two movies, cheaply and sloppily animated by a bunch of Koreans chained to their desks, and then cut and recut those movies into eight or nine separate movies. All of the films rely on the popularity of giant robot animation from the late 1970s and early 1980s, though they hardly restrict themselves to it. And like the ninja films, it seems that these movies were produced largely for a foreign -- as in Western -- market, to be dumped cheaply onto home video or to fill late-night television programming holes.

The majority of these cartoons actually make some rudimentary type of sense. The plot is almost identical in each of them -- a belligerent alien race, most likely blue or green in color and sometimes both from one shot to the next, depending on who was coloring in that frame (shades of the sloppiness so prevalent in the old Super Friends cartoon, where costumes would change colors and pieces randomly, and The Flash could, on occasion, fly) attacks the earth with a space armada, usually enlisting the aide of a nefarious human general with a lot of tanks. The earth can only be saved by a group of people dressed like Robotech characters and piloting giant robots. In between the initial assault and the eventual victory for the earth forces, there's pretty much nothing but lots of scenes of spaceships and robots fighting each other. Usually, it's the same robots and spaceships and fights, because they just loop the footage. Still, a crappy cartoon full of robots and space ships fighting each other is better than a good romantic comedy.


But Space Thunder Kids is a horse of a different color. In fact, it's several horses of several different colors. It never makes any sense at all. Ever. And although it relies on the same basic plot as the other cartoons, it hardly matters since it gets buried beneath so much totally random weirdness. Not only do things like uniform and skin and hair color change from frame to frame -- sometimes the entire cast changes from frame to frame. One minute, we're looking at five people in blue uniforms inside a giant robot. We cut to a shot outside, probably of the robot swinging a giant chain while flying through space, and then when we cut back to the crew, there's three of them and they're in completely different uniforms. Plot points are introduced out of nowhere and vanish immediately. Entire armies are set on the march, and we never hear from them again. Characters come out of nowhere and then transform into other characters. Space Thunder Kids represents that point in the space-time continuum where every single law of logic, coherency, and physics -- not to mention the simple, basic concept of competent animation and film making -- are rendered meaningless.


Now under normal circumstances, I wouldn't rely on quoting ad copy from the back of a DVD cover, but these are hardly normal circumstances, so if you will permit me (keeping their typos in place):

The Dark Empire is determined to conquer the Universe and get rid of anyone who acts against it. The Space Thunder Kids, made up of three valiant youths, are responsible for patrolling space and obstructing the invasion of the Dark Army.

Doctor Sparta, a scientist, is pursued by the Dark Army after the devastation of his planet. He flees to the Earth and meets Doctor Rhodes, who develops advanced weapons for the Guardian Army.

The Dark Army bombards the Earth aggressively and kidnaps Dr. Sparta and Rhodes. The Space Thunder Kids come to the rescue with the fighter robots, and together with the aid of the Guardian Army, the Successfully save the two scientists and shatter the Dark Empire.


I quote this because, after two viewings, one of which was spent taking some notes, I had no idea that this was the plot of Space Thunder Kids. Some of the names were recognizable to me, but I didn't and still don't even remember any of this stuff being explained. I didn't even know there were any space thunder kids in the movie, let alone that they were supposed to be rescuing anybody instead of just flying around in a giant robot, and sometimes in a giant spaceship, randomly fighting with other giant robots and spaceships. I guess, upon breezing through it a third time, you could claim that the things indeed could have happened even though it is never expressly stated in the movie itself -- sort of like how some assholes will lay all sorts of Star Wars nonsense and back story on you, and when you tell them, "That dude didn't even have a name in the movie," they get all huffy and explain to you that if you'd read the biographies of the Mos Eisley cantina aliens that was available in the Star Wars screensaver from 1995, you'd know this basic information. I guess I never got the fucking Star Wars screensaver and didn't know that a screensaver was a legitimate avenue for fleshing out the back story of a movie. Are Burger King glasses considered canonical, too?


Anyway, whatever claims the DVD case makes regarding a plot can be easily disregarded since the movie doesn't seem to care about it. Besides, you'll be too distracted with counting the sheer number of gaffes, animation oddness, and stolen robot and character design on display. Space Thunder Kids may be cobbled together from animation that was also used to make a bunch of other movies, but all that animation was still original, in that it was drawn specifically for these features. What isn't original is that the artists rely pretty heavily on just copying existing Japanese character designs, including but not limited to: Space Battle Cruiser Yamato, Captain Harlock, Queen Emereldas, Mazinger, Gundam, Getter Robo, Transformers, Raideen, and, ummm, TRON.

TRON is the real stand-out here, because it's even more non-sequiter in its introduction than anything else. At least the Japanese stuff is all robot and space opera stuff from the same general source. What the hell possessed them to suddenly cut to a scene in which a bunch of TRON guys fight Sark and then team up with a Queen Emereldas rip-off in Captain Harlock's ship to destroy the Master Control Program, which is inhabited, apparently, by Captain Ahab in a Kentucky Colonel ribbon tie. If Joseph Lai was in the room right now, I'd kiss him. It takes a lot of work to turn every single scene in a movie into its own plot, largely disconnected form any other plot presented up to that point.


If ever a movie defied description or competent critique, this is it. It's hardly even a movie. Forgive me as I lapse into "play-by-play" commentary for some of this review, but it's worth it, I think, and since you can't actually describe and then comment on the plot, I thought I would simply recreate for you, here, the notes and comments I made so I could remember and try to sort out the sheer madness I was witnessing on my television screen:

The action begins on an orbiting space fortress, though I can't tell whether or not it's super dimensional. The fortress is lorded over by a pipe smoking captain and a room full of people who always look angry or constipated. They might be angry because their entire computer bank is made up of VIC-20 computers that do nothing but display those staticky wave things. A sudden meteor shower causes a guy to groan and fly backwards through the control room, even though nothing actually hits them, but that's OK because he apparently noticed himself that he jumped the gun, because he does the exact same fall again a couple seconds later, only this time some debris also falls. It would seem that this freak meteor shower is actually an attack, but when the presumed attacker disappears from the radar where he just saw it blinking, the captain decides it was all just the fault of the jackass running the radar.


When the same mysterious disappearing ship attacks a space station lorded over by a guy with a pencil thin mustache, his female radio operator attempts to identify the sauce (her words, not mine). Oh no, wait, this is an entirely different UFO messing with this space station. The UFO is part of the Dark Emperor's armada, and he is keen on conquering the entire universe, but especially Earth, because the Earth is awesome and every guy on the planet wears either a blue suit with a green tie, a brown suit with a dark blue tie, or a green disco shirt and blue jeans. Even though he has a vast armada armed with death rays at his command, the Dark Emperor sends a giant monster to smash cities, because giant monsters smashing cities is awesome.

Meanwhile a trio of heroes -- maybe these are the space thunder kids, I don't know -- fly around in a giant robot. Not fighting the aliens destroying the earth or anything. When they are attacked by the UFO that apparently lost interest in menacing that space station (even the Dark Emperor knows not to mess with a man with a pencil thin mustache), the crew of the robot -- which looks an awful lot like Mazinger -- finally throws down by pulling out his handgun. Wait -- you build a giant robot that can fly around in space, and you make him use a handheld gun instead of just building guns into his hands? Oh hey! He can also separate into three different pieces!


This robot is apparently called Solar Mac 1, and the Dark Emperor hates Solar Mac One so much that he sends the blue-skinned, bearded Commander Dolly to demand that the Earth turn over the one weapon they have that can defeat the Dark Emperor. And just to be a dick about it, Commander Dolly unleashes a giant fanged robot monster thing to blow up the UN and cause volcanoes to erupt. It turns out that the earth actually has three kick-ass giant robots: Solar Mac 1, Zortek 2, and Tiger SX-3, which looks just like Solar Mac 1 but drawn at a slightly different angle. With those robots under our command, the Earth refuses to capitulate.

Further hijinks are being mounted by someone who is maybe called General Mon, who is a green-skinned alien with a giant forehead. Working with a nefarious human general with a mysterious blob protruding from his neck, Mon decides that the key to success is kidnapping Dr. Sun, creator of the giant transforming robots. Considering that he's already built the robots and the crews are already trained and flying around in the robots, I'm not sure what kidnapping Dr. Sun will accomplish. But whatever. It's a plan hatched by a green dude with a giant head and a fat guy with a goiter, so I guess that they can do anything at all should be impressive. And it doesn't really matter anyway, because these guys never get around to kidnapping Dr. Sun, and I don't think there's even a a character in this movie by that name.


Meanwhile -- and this movie has a lot of meanwhiles in it -- some more blue guys are about to attack a satellite moon, whatever that may be. This spaceship also has a hot chick on board, just for the hell of it. Unfortunately for the forces of the Dark Emperor, two of the generals -- who I think are named General Shark and General Tim -- hate each other and are always trying to show one another up, and commanding officer Saga loves messing with them (just wait until commander Dolly finds out about this tomfoolery!). When it comes to this competition, though, my money is on the guy whose name is General Shark. It turns out this isn't a good bet since shark, Tim, and Saga all seem to trade names and appearances every other scene. How three guys can be drawn in five or six completely distinct ways is just part of what makes the Dark Emperor's army so dangerous.

The satellite is taken by surprise, and it makes one wonder why these places even have radar if all it does is warn you when a vast enemy armada is about ten feet away. But then, maybe if the guy manning the radar actually payed attention, instead of sitting there staring blankly at the screen until another guy walks by and goes, "What's that? Oh no, it's an attack!" Some actual astronaut looking astronauts launch a missile at one of the marauding space ships, but when that ship vanishes, the missile heads straight for China, which upsets some American military guy standing in front of a map of what I assume to be Asia, labeled "America. Map." Maybe that's not a designation of what the map shows but is instead simply a label of ownership. Given many of the things about the people in charge of our military, you might think that the American general would be pleased with this whole "errant missile hits China" situation, but when Earth is threatened by an outside we all band together except for that fat guy with the goiter and a green alien friend. So America launches what I'm pretty sure a guy calls a "patriarch missile" while the general sieg heils madly. Man, there's enough material for a "politics and cinema" and "women in cinema" class right there, what with the phallic patriarch missile and all. Oh wait. Yeah. Patriot missile, but it sure sounds like patriarch, so that's what I'm going with.

For some reason, this makes the Chinese ambassador to the UN -- didn't they get blown up at the beginning of this film??? -- scream and beat his show on the table, until the American ambassador -- who, in a fit of eerily accurate premonition, looks and acts just like infamously antagonistic US ambassador to the UN John Bolton -- tells him to "Put your shoe back on! You're stinking up the General Assembly!"


Meanwhile, fucking Sark from TRON shows up out of nowhere in his glowing battle cruiser to make a speech about some secret power source.

Meanwhile, we're back with General Tim and General Saga, who was called General Shark the last time we saw him, and General Saga was the guy pitting them against each other. Whatever. One of them has also become a bald guy with a Fu Manchu mustache all of a sudden, when last we saw him he was just some fat dude with shaggy hair. Once again the aliens sneak up on Earth -- you kinda gotta think that maybe we deserve to be conquered at this point -- and launch a bunch of fighter ships and some giant robots armed with bazookas. They blow some random shit up, as giant robots armed with bazookas are wont to do. Our weapons seem powerless against the forces of General Tim or Shark or Saga or whoever the hell is leading this attack. All I know is one of them has a pencil-thin handlebar mustache. Whatever happened to our guy in the space fortress with the pencil thin mustache? General Mon also has a pencil thin mustache, which means the Dark Emperor now has Sark and two guys with pencil-thin mustaches under his command, while all the Earth has is a guy with a big bushy cartoon mustache. If it was a bushy mustache like Burt Reynolds or Maurizio Merli had, we might be in better shape, but it's not one of those.


Just as it seems the mustache gap is about to doom Earth, three little kids launch the sleepy-eyed Zortek 2 to combat the alien armada. Seriously, this robot's eyes make him look half-awake and stoned. No, wait. He's not fighting the armada at all. He's nowhere near that fight. No, he's fighting that blinking monster from earlier, the one that destroyed the UN General Assembly but apparently didn't. well,t hat's what happens when you send a stoner out to defend the earth. And while that monster was smashing cities a little while ago, now he seems to be hanging out by himself on a tiny uninhabited volcanic island. Zortek 2 gets his ass handed to him by the monster, which is probably what you should expect when you let teenagers pilot your giant robot. But then they shoot a crescent moon shaped razor off the top of their head and cause the monster to explode. Hooray!

But wasn't this robot supposed to be fighting General Tim or whoever?

Well, no worries, because some guys in Battlestar Galactica helmets show up for a dogfight in space with a fleet of Yamatos. I have no idea who these guys are or who's on whose side. But space battle dogfights are always cool, so who cares?


Then we cut to a couple space pilots standing in some guy's office, and their faces are doing this really freaky flickering thing I can barely even describe. I thought these three were the pilots of Solar Mac 1, but now they're in charge of Tiger SX-3, which is neither a promotion or demotion since it's the same robot. Oh wait, now Tiger SX-3 is a completely different robot than the last time they showed him. And one of the crew is a little kid who has no experience with any type of combat, including but not limited to flying around in a giant robot. That's exactly the sort of crack squadron you want manning your last, best hope: a child with no experience at all. But what do I expect from a race that designs radar that warns you of enemy attack only after the attack has already started?

What's awesome is that this spaceworthy flying robot gets inside a giant spaceship of its own and then sits at the controls to fly it around, which means to get from here to there a crew of three has to get inside the giant robot and pilot it to get inside the giant spaceship and pilot it.


Then it's back to that battle between the Galactica guys and the fleet of Yamatos, and I still have no idea who these people are. Oh, OK, the Galactica guys are the humans I think, because they're not blue and Tiger SX-3 shows up to smash the Yamato ships before taking on...I think that's General Tim, but maybe it's Saga. Whatever the case, he sends out "Super Shark with the Iron Ball" and "Super Lynx with the Thunder Axe," two more giant robots armed with a ball and chain and an axe. You would think that if you had super giant transforming robot technology, you could come up with a more useful outer space weapon than a medieval axe and mace, but then, a giant robot flying through space while swinging around a big-ass axe looks pretty awesome. Oh yeah, at this point Tiger SX-3 becomes an entirely different robot. Now he's a Transformer. I forgot which one. The one that turns into a fire truck, I think. Also, he's being piloted by an entirely different crew than the last one we saw a couple seconds ago.

After this fight, we cut to another robot and another robot crew, and another radar being manned by a sleeping guy even though they're in the middle of a war. And once again, the radar warns them when the evil armada has already started attacking. Baffled by this radar reading, a crew member asks for a visual even though they're sitting in front of a giant windshield. This is when we find out that we're back to Solar Mac 1, although he looks completely different than the last time we saw him, and this is a different crew. But that's okay because a couple seconds later they show him again, and he's back to being the robot with Mazinger's head, and it turns out the problem was just that for a few frames, someone forgot to draw his head on him. Solar Mac One is fighting a fleet commanded by some guy we've never seen before, except that when they show the commander again, it's back to being General Saga or Shark or whoever the blue guy with the handlebar mustache is.

As a last ditch effort to defeat Solar Mac 1, he calls out Super Lynx, who you will recall was destroyed a couple minutes ago in a different battle being commanded by a different person. But no worries, because now Super Lynx is a completely different robot yet again. In fact, he's Raideen, but red and with abs, because nothing completes your giant robot quite like adding abs that shoot out missiles. It's way cooler than Solar Mac 1's lasers that pop out of his boobs. At some point during this battle the crew of Solar Mac 1 becomes an entirely different crew, but at this point, things like this shouldn't even phase you. Solar Mac 1 also has to fly down to earth and fight another robot with a big hook hand. This fight is awesome, and you know it's awesome because the artist drew in some lens flares.


Anyway, after Solar Mac 1 beats that other completely unexplained robot -- as if you ever need an explanation for a fight involving a giant purple robot with a hook arm -- we cut to some dude we've never seen before who is apparently the sole surviving commander of the Dark Overlord's forces. This guy looks human and commands some blue guys in stupid hats. He tangles with Tiger SX-3, which is back to being piloted by the first crew we saw. Unfortunately, I don't know what Tiger SX-3 looks like this scene, because this commander's forces are so lame that Tiger SX-3 doesn't even have to get out of his spaceship to beat them.

Meanwhile, that general with the lump on his neck double crosses General Mon and decides that the war between the Alliance and the Dark Emperor has left the Earth ripe for the plucking. So even though all this guy has is an animated loop of the same tanks driving through the mountains, he launches his own assault on planet Earth, which consists of driving his tanks through a tunnel and never being heard from again.


So now it all comes down to a showdown between Sark and some guys who look like the good guys from TRON. This leads to the inevitable battle involving the hurling of light discs. And no, we've never seen anything like these good guys before, and there's no explanation as to how they infiltrated the deepest inner sanctums of the Dark Emperor and Sark. And yeah, at this point, this pretty much becomes the single greatest movie ever. But then, because Joseph Lai loves us so, down swoops Captain Harlock's ship, the Arcadia, piloted by a sexy Emereldas rip-off named Sheila. She sounds like someone with a nasally British accent trying to speak with an American Southern accent. Sheila joins forces with the TRON dudes after proclaiming both them and the Dark Emperor her enemies, but whatever, man. Fuckin' TRON dudes!

The Dark Emperor doesn't stand a chance against Space Pirate Sheila, so he flees in order to praise his atomic reactor thing, which looks like the MCP from TRON. I should also mention that Sheila's sister is a deformed, diminutive robot thing. Sheila and the TRON guys -- who show up out of nowhere and now include a couple old guys and a chick and no sign of the black guy who was with them earlier -- finally blow up the Dark Emperor and his evil atomic devices! Hooray! The war is over!

And then we cut to Flint from GI Joe leading a commando raid on...wait. Who the hell is this? Oh, it's that evil human commander of one of the fleets, the one who presumably got blown up by Tiger SX-3. I guess he escaped somehow, and now it's up to the commandos to take him down. And just for the hell of it, a bunch of evil giant robots get launched, and Solar Mac 1 kicks their asses, only now Solar Mac 1 looks like the second version of Tiger SX-3, which I guess is only fair since the first time we saw Tiger SX-3 he looked just like Solar Mac 1.


When this general discovers the Dark Emperor has been defeated, he surrenders and is forgiven and we all learn a valuable lesson about peace, the abolition of weapons of mass destruction, and how the leaders of the world should bend to the will of the people, and not the other way around.

Hey! Wait a minute! There was no Doctor Sparta! There was no scientist kidnapped and rescued by the Space Thunder Kids! There may have been a Doctor Rhodes, but it was hard to tell.

As bad as Space Thunder Kids may be, there are a number of things that are good about it -- and remember that when I say it's bad, what I'm really saying is, "Holy Christ, this is the greatest thing I've ever seen!" For starters, you can't say that the thing isn't action packed. Minus some conversations here and there, almost the entire running time of this movie is taken up watching space ships and robots blow the unholy hell out of each other. Secondly, while the animation is cheap and relies heavily on looping, static shots, and repeated sequences, some of the artwork is actually pretty cool. Whoever drew this couldn't really draw human/humanoid faces, resulting in some mighty peculiar looking visages from time to time, but then there are moments when the artist was apparently inspired and comes up with an absolutely gorgeous slow-motion bit of some perfectly drawn and shaded dude getting blown up. And I guess I can say the mech designs are cool, but given that most of them were stolen from other sources, I'm not sure how much credit can be given to the artists here.

Third and finally, Space Thunder Kids has only two goals in life: 1) make Joseph Lai yet another bushel of cash to add to what I assume is already a Scrooge McDuck like vault in which he swims on a daily basis, and 2) keep kids entertained. As a kid, all these logical shortcomings and artistic faux pas would have meant nothing to me (they barely mean anything to me as an adult). All I would have cared about is that there were a bunch of robots and spaceships blowing up. I probably wouldn't even have noticed the repeated footage and looped animation, just as it was years and dozens of viewings before I caught on that Godzilla's Revenge was comprised largely of stock footage stolen from earlier movies.

And even though I do notice and poke at all of Space Thunder Kids' sundry short-comings now, at the end of the day, I had a blast. I live in fear of only a few things: being tortured, ending up in a situation where I have to eat disgusting bug-oriented food lest I enrage and insult some tribal chieftan, and becoming disillusioned with the wide world of weird cinema. So far, I have managed to avoid all three, and Space Thunder Kids is yet another glorious example of the fact that, no matter how much I see, I will never get to the point where I've seen it all.


Think of it as a bold experiment in deconstructing the myth of the linear narrative. Or think of it as the most accurate adaptation of the stream of consciousness James Joyce novel, Ulysses. Even actual adaptations of Ulysses can't come close to capturing the randomness of Joyce's scatterbrain stream-of-consciousness style as well as Space Thunder Kids. In fact, given the nature of Ulysses, I would say that any attempt at faithfully recreating the events in that book instantly become an inaccurate representation of that book, and so indeed, Space Thunder Kids is the best and only true capturing of both the stylistic spirit and plot of Ulysses. So there you go. Fifty years from now, this movie will be lauded as an avant-garde masterpiece, and hunchbacked film students (hunchbacked because they spend too much time sitting with bad posture, but also because of the Spore Wars of 2050) will pore over its ever frame in search of meaning the same way current students are forced to scrutinize every shot in The Goalie's Anxiety at the Penalty Kick or Ali: Fear Eats the Soul.

For now though, anyone who is a fan of colossally, brain-fryingly bizarre and incompetent films, anyone who is a fan of old anime and will love playing spot the influence (and sometimes you can spot a couple influences on one robot, as bodies and heads are switched with reckless abandon), and I guess anyone who would want to see a giant robot space opera that randomly cuts to a whole strange TRON sequence, then Space Thunder Kids is well worth the dollar. Or even a couple dollars. Sure, you could be watching Super Dimensional Fortress Macross: Do You Remember Love, or Yamato, or Harlock, or some other great and classical work of anime. But why do that when you can watch like fifty anime titles all at once, plus TRON, simply by watching Space Thunder Kids?

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posted by Keith at | 7 Comments


Monday, February 05, 2007

Urotsukidoji: Legend of the Overfiend

DIGG THIS ARTICLE. 1989, Japan. Starring Yasunori Matsumoto, Koichi Yamadera, Yoko Asagami, Daisuke Gori, Tomohiro Nishimura, Maya Okamoto, Hirotaka Suzuoki, Yumi Takada, Norio Wakamoto. Directed by Hideki Takayama. Written by Sho Aikawa.

I was having a hard time starting this review, and I'm not sure why. I don't mean that I was caught in some moral dilemma, wondering if I should dare discuss such a filthy, irredeemable piece of trash -- I think we all know how such a moral dilemma would hash out if I'm involved. I guess it was just a case of writer's block, or exhaustion. Or maybe it was the fact that there were just so many things to say, so many approaches that could be taken in discussing the source material, that I was overwhelmed. Perhaps even spoiled for choice. And under a bit of pressure. An epic as vast and sprawling and serious as this demands an appropriately grave and serious demeanor. Would I do the subject justice? Would my review be deserving of such a monumental work of art? In the end, I simply had to accept that sometimes words don't come easy, even to a rambling windbag like me, but like the titular character of the Overfiend, while words may not come easily, they must come never the less.

Which brings me to the disagreeable preface that must be applied to a review of a film of this nature. As regular readers know, I pride myself in ardently defending the standards and decency of the community. Luckily, since the community to which I refer is the Internet, which means pretty much anything short of Hitler jerking off on Jesus while the Savior makes sweet love to a little boy can be considered decent and acceptable. Still, even with the community standards of the Internet thus established, I feel like I should warn some of our less seasoned and no doubt happier readers that the movie about which we're going to talk today is a work of questionable morality and ill repute.


At this point in my career, I don't think any recreated act on film or video could manage to shock or offend me. Amuse, perhaps. Disappoint, sure. But when you've been at this for as long as I have, the disconnect between make-believe and reality becomes crystal clear, and once you've managed that, there's not much point in getting offended by goofy make-believe sleaze. But I understand that not all of you share this particular immunity toward offense, for a variety of valid personal reasons, so allow me to warn you now: Legend of the Overfiend is utter and absolute filth. Unless, like me, what was human in you died a long time ago, you will find this series inexcusably tasteless, offensive, and perhaps even upsetting. In a couple weeks, I'll be reviewing the ridiculously fun and enjoyable Bollywood caper Shaan, and I suggest that if you have heart or soul left in your being, you simply rejoin us then and give this whole horrible Legend of the Overfiend thing a miss.

On the other hand, if you find cartoon tentacle porn more absurd than upsetting, and if you want to slog through a film that is indeed filthy and wretched, but also one of the single most important titles in the history of anime in the United States, then steel yourself, make sure your boss isn't working (I'm writing this at work -- I don't see any reason why you shouldn't be reading it there), and prepare to submerge yourself in a series that is impressive both for how callously offensive and perverse it strives to be while also striving to be colossally epic and vast in scale -- sort of like the Old Testament.


When, during the summer of 2006, Teleport City decided to dig about in the waters of anime from the 1980s, we mentioned on more than one occasion that the eighties were probably the most glorious decade of unfettered excess and decadence in the anime world. The giant robots and melancholy space pirates of the 1970s gave way to hot chicks in battle armor, exploding heads, and the now infamous birth of tentacle porn, among other things. While today's anime market may be choked with cheap hentai titles full of tentacle rape and nurses pooping on each other, it's neither as shocking nor as notable today as it was in the eighties, for two main reasons. First, the eighties did it first, and just about everything that happens today is derivative of the sleazy pioneers of the 1980s. Modern sleazeball anime may have plumbed further into the depths of human perversions and replaced magical demon bodily fluids with actual human bodily fluids, but given how mainstreamed porn and sexual deviance has become (and God bless it!), even the most shockingly sick and twisted modern hentai lacks the punch of its forefathers, if for no other reason than we've seen it all before. I don't know what it says about me or society that a title like Cool Devices can come out, and my reaction is a decadent sigh of boredom and, "Oh, ho hum. He's peeing on his sister."

Second, modern hentai (for you people who don't take time to acquaint yourself with esoteric terms, "hentai" is what people call porn anime so they don't have to call it porn anime) exists largely and almost exclusively within the confines of the porn ghetto. There is very little, if any, cross-over between hentai and the more mainstream world of shrieking blonde ninjas in orange jumpsuits telling me to "believe it!" Of course, I speak only of official production anime; if one needs to find the crossover between porn and mainstream anime, one need only turn to our dear old friend, the Internet, which will allow you to access a whole world of fanfic in which the characters of Naruto lick each others buttholes while fending off an endless attack of bad grammar and spelling mistakes. But that's fanfic, and it's a ghetto all its own. Only Dragonball filk is lower.


There was plenty of underground hentai in the 80s, of course, but there were also several titles which crossed the line (in more ways than one) and either flirted with or achieved legitimate mainstream crossover success. Here in the United States, when anime broke in the latter half of the Reagan era, it was defined primarily by three titles, though only two are ever really acknowledged as having reigned supreme, while the third is filed away as sort of this guilty curiosity that no one really saw, but don't let that sort of anime history revisionism fool you. There were three king hell titles: Akira was the obvious top of the heap, followed by the OVA Bubblegum Crisis, which dominated the home video market for reasons I still cannot fathom to this day. I guess it was all we had at the time, and it was better than watching MD Geist.

The third title comes to us courtesy of one of the creators of the classic anime series Yamato, aka Starblazers in the United States, and even though Akira is named time and again as the defining moment in 80s anime and one of the landmark accomplishments in the history of anime as a whole, it was the bastard son of a writer-director-producer Yoshinobu Nishizaki -- The Nish, as he has become known lately -- that really defined anime in the mainstream press. In between creating Starblazers, delighting generations with Odin: Photon Space Sailer Starlight, and shooting cannons off on his private yacht, Nishizaki found time to serve as producer for a new series which, unlike all his previous ideas, wasn't just a rehash of Yamato. Following the lead of Lovecraft-inspired horror that flirted with graphic sex presented to us in Wicked City, Nishizaki decided that the one thing wrong with that movie was that it only featured some sex thrown in with its violence, and never had the guts to show full-on penetration of a woman by a gigantic demon penis.


And so, as the 90s came to a close and the window for getting a high-profile work of such decadence and depravity was closing, Nishizaki collected together a cr