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Friday, April 04, 2008

Arabian Adventure

Release Year: 1979
Country: England
Starring: Puneet Sira, Oliver Tobias, Christopher Lee, Milo O'Shea, Emma Samms, Peter Cushing, Capucine, Mickey Rooney, John Wyman, John Ratzenberger, Milton Reid.
Writer: Brian Hayle
Director: Kevin Conner
Cinematographer: Alan Hume
Music: Ken Thorne
Producer: John Dark
Availability: Buy it from Amazon
Promote It: Digg | del.icio.us


In my review of The Phantom of Soho, I talked about a few of the over-arching themes that run throughout everything we do here at Teleport City. I'd like to mention, for this review, another of the many themes that define what we do here: the idea that my level of intelligence and sophistication has evolved very little since I was ten years old. The years 1976 to 1986, roughly spanning ages four to fourteen for me, seem to be when I discovered the bulk of what I would end up liking for the rest of my life. At the time, my enthusiasm for entertainment that was sometimes, to be charitable, of dubious merit, could be chalked up to simple naivety -- the juvenile tastes of a juvenile. Perfectly acceptable, even if it did mean that I was prone to celebrating things like Treasure of the Four Crowns and Gymkata. However, years -- nay, decades -- later, I find that when I go back and revisit these films so beloved in my youth, rather than having a quiet chuckle at how silly I was back then, I actually enjoy them just as much. And sometimes even more.

Time after time, I've sat down to be disillusioned, or to wonder how I could have liked such lowbrow fare when I could have spent my time brushing up on classic works of literature, only to find myself hooting with glee and running about the room in unabashed glee as I witnessed some fantastical orgy of ninja gore or oiled-up barbarians. Think of it as my childlike sense of wonder, if you are feeling generous, or shake your head in sorrow as you realize that I did indeed completely stop growing mentally at age fourteen.

Still, one must assume that even I have my limits, and there must be a film at there that I loved as a kid and would not still love as an adult. I was told countless times by many people I trust that the 1979 fantasy film Arabian Adventure would be that film. Because make no mistake about it -- I loved this film when I was it in the theaters. Looking back on it, I could remember very little. I don't think I ever saw it again after that first time. All I could recall about the film was a genie, something about Mickey Rooney inside a giant golden clockwork robot, and magic carpet dogfights. Heck, I didn't even remember that it starred venerated horror film icon Christopher Lee. I have no idea why I didn't remember him but did remember Mickey Rooney. I don't think I was a big Mickey Rooney fan in my youth. In fact, I think I've only ever seen two Mickey Rooney films in my entire life.


Anyway, for years I snooped around, hoping to discover that Arabian Adventure had suddenly appeared on home video in some format that wouldn't require me to shell out $30 for someone's crappy VHS bootleg with a label hand-written in pencil. But for one reason or another, it always seemed to be MIA, and so I was left celebrating the merits of the film while all those around me who had seen it more recently made with the ominous proclamations of, "You're going to be disappointed with that one, chief." Impossible! I mean -- seriously: magic carpet dog fights!

Finally, after years of waiting outside a temple, seated in the lotus position and refusing both food and water, ignoring the rain, the snow, the scorching heat, the jackals, the police telling me to move along, after all of that, one day I performed my hopeful little search on Netflix, and low and behold, there it was. Arabian Adventure! Needless to say, I had to bump certain classics, like Kickboxer IV (oh, the things I'll do for Michelle Krasnoo...the things I'd let her do to me...), a little lower on the list, but it was worth it to move this long-awaited gem from my youth to the top of the queue. Finally, the moment of truth had arrived. Would Arabian Adventure prove to be, as has been predicted by soothsayers and friends with my best interests at heart, a massive disappointment, forcing me to call into question everything I've ever held dear, permanently casting a gloomy shadow of resentment and melancholy over my childhood? Or would my seemingly indefatigable ability to pleased by damn near anything triumph, reinforcing the idea that I see the world through the rose-colored lenses of a child and also have the brain of a seven-year-old?


Well, I've rewatched the movie now, and let me say this: magic carpet dogfights.

Yes, it's true; my bottomless lack of taste (I'm watching Navy SEALS as I write this) and sound judgment wins again! I enjoyed Arabian Adventure to no end, reveled in every clunky special effect, thrilled to scenes of guys gliding around on magic carpets suspended by wires, and looked with the kind eyes of an old friend upon the visage of Mickey Rooney running around inside not one, but three giant golden clockwork robots. And then there's venerated horror film icon Christopher Lee as the evil caliph Alquazar, doing his usual shtick and sporting a big ol' mustache. And then there's a kid with a monkey, a beautiful princess, a dashing prince, a scheming fat guy, some chick who lives inside a sapphire, Peter Cushing as the world's least convincing Arab, and did I mention that this movie has magic carpet dogfights? Yes, I did.

And what makes my adoration of this film all the more shameful is that it has all these things, but doesn't do anything particularly interesting with them. The prince and princess are boring. Mickey Rooney is irritating and seems to have been bitten by a radioactive community theater performer and thus been imbued with all the proportional over-acting and hamming abilities that come with such a position in life. The special effects,while ambitious, are rarely any good. The entire movie plays like a fan-made "greatest hits of the Arabian Nights" highlight reel. And none of that seems to matter to me.


So here's the deal. The film begins with young Majeed (Puneet Sira) and his pet monkey arriving in a matte painting of the ancient Arabian city of Jhador, populated primarily by second unit stock footage of camels and guys sitting around in doorways. Majeed has arrived in the middle of sweeping events. People are plotting the overthrow of the ruthless Caliph Dracula (venerated horror film icon Christopher Lee), while Caliph Dracula himself is plotting to recover the mystical Rose of Elil, a sacred artifact that will, in some vague way, grant him the ultimate power to rule over the world, or something to that effect. Artifacts that grant you the power to rule the world are rarely clear on exactly how they plan to go about it. They are, in that way, very much like your modern politician -- all full of promises and rhetoric, but when it comes down to the nuts and bolts, the promises tend to fall apart. But that's small potatoes to worry about for a guy who has somehow managed to imprison his own soul in a fire pit and spends his free time taunting it. For its part, the soul spends most of its time being sort of petulant and whiny and generally making you understand why Caliph Dracula imprisoned it in the first place.

Unable to retrieve the rose himself, for it must be plucked by a pure and righteous hand, Caliph Dracula enlists the aid of dashin' Prince Hasan (Oliver Tobias), who has fallen in love with Princess Zuliera (Emma Samms) despite having never actually seen or met her, and who seems completely oblivious to the fact that Caliph Dracula is evil and enjoys crushing his subjects beneath the iron fist of his mad tyranny. But he looks damn good in his swashbuckling Arabian prince outfit. Majeed ends up in possession of a magic gem that contains a trapped sorceress (Capucine) who, grateful for him releasing her, grants Majeed three life-saving wishes. Through typical movie convolution, this results in Majeed suddenly appearing on the back of a magic carpet piloted by dashin' Prince Hasan and Khasim (Milo O'Shea), a spy assigned by Caliph Dracula to accompany dashin' Prince Hasan and stab him in the back (literally) once he has the rose. Needless to say, Khasim is vexed that this half-naked young rascal has suddenly appeared out of nowhere on their magic carpet, and so he spends the bulk of their flight trying to knock him off.


Their quest for the magic rose leads them on a variety of adventures that involve a murderous genie (big Milton Reid, sporting weird googly eyes), a trio of fire-breathing monsters that end up being controlled by Mickey Rooney, and a lake of guys who try to grab your legs. As far as trials go, I have to admit, I've seen more challenging. I mean, Hercules had to clean stables that hadn't been cleaned in dozens of years, and dashin' Prince Hasan has to defeat Mickey Rooney? That hardly seems fair -- especially when Majeed does all the work. I mean, maybe the psychotic laughing genie would have posed a threat if he had been able to hit the broadside of a mosque with his magic firebolts, but he proves incapable of hitting a squirming fat guy all of five feet away -- and then he gets defeated when dashin' Prince Hasan tips over a bottle! That's Scooby Doo quality adventure right there. The quests get more challenging when Khasim pulls his power play. Before too long, dashin' Prince Hasan and Majeed find themselves leading a revolution, rescuing a princess, fighting with Caliph Dracula in a lake of fire, and engaging in magic carpet dogfights with Caliph Dracula's all-carpet air force of guy's who primary skill seems to be to wave their swords awkwardly at dashin' Prince Hasan, while he waves his sword awkwardly at them, causing hem to fall off their magic carpets. Someone should look into seat belts or something for those things.

Lyz at And You Call Yourself a Scientist -- one of my absolute favorite movie sites on the web -- said of Arabian Adventure, "It is hard to imagine any but the least discriminating of viewers -- of any age -- really enjoying this film." And I can't really debate her on this matter. Instead, about all I can do is admit that it has been my goal to live the sort of life and put forth the sort of opinions that would result in my eventual tombstone reading, "America's Least Discerning Viewer." My other choice for an epitaph was, "It Took a Dozen Texas Marshals to Finally Bring Him Down." Anyway, I freely admit that pretty much all of the criticisms that someone could lay at the feet of Arabian Adventure stick with the tenacity of an extra-gooey Wacky Wall Walker fresh out of the gum machine capsule. None of these should come as any shock if you are familiar with the writer-director team who brought you this movie. Because the last couple of movies they brought you were were just as bad or even worse (and yeah -- I liked them, too).


Director Kevin Conner and screenwriter Brian Hayles are responsible for a trio of Edgar Rice Burroughs inspired fantasy adventure films: At the Earth's Core, starring Doug McClure, Caroline Munro, and Peter Cushing (and featuring one of the single greatest lines and deliveries in movie history: "You cannot mesmerize me! I'm British!"), and the one-two punch of The Land that Time Forgot and The People that Time Forgot, both starring just Doug McClure. Hayles and Conner (they toured with Seals and Croft, I think) also made Warlords of Atlantis, which stars Doug McClure but is not based on an Edgar Rice Burroughs story . It does often get me confused when I think it's War Gods of the Deep, which featured Vincent Price and Tab Hunter -- and buddy, Tab Hunter is no Doug McClure. Oliver Tobias, also, is no Doug McClure.

Anyway, the films of Conner and Hayles are almost universally reviled by everyone except, apparently, me. And I have loved every last one of them. Even The People that Time Forgot. Even Arabian Adventure, though it could have really used some Doug McClure. In fact, given that the wooden dullness of our prince and princess is one of Arabian Adventure's greatest weaknesses, the film could have been improved immensely if dashin' Prince Hasan had been played by Doug McClure and Princess Zuleira played by Caroline Munro. But I guess Doug McClure was too rugged and Joe Don Baker-esque to play a dashing prince (since he specialized in playing cool Americans in British films), and Caroline Munro had already been an Arabian princess in The Golden Voyage of Sinbad. Still, man that would have been awesome, or at least more awesome than Oliver Tobias and Emma Samms -- both of whom look the part but offer very little in the way of charisma.


As bad as Conner and Hayles' previous movies may have been, at least each of them had something that could keep people from being totally cranky about watching them. Land that Time Forgot enjoyed the services of Doug McClure and features WWI German U-boat guys fighting dinosaurs, and that's enough for me. People that Time Forgot enjoys the services of Doug McClure with a caveman beard and Sarah Douglas in expedition jodhpurs. And At the Earth's Core? My Lord! It's got Doug McClure fighting night immobile paper mache monsters, Caroline Munro in a loin cloth waving a knife around, and Peter Cushing in one of the most hilarious "absent minded professor" roles ever. Plus, it has the line "You cannot mesmerize me! I'm British!" -- which is bested only by Cushing's line in Horror Express where, indignant at the suggestion that he could have been possessed by the monster stalking the train, exclaims, "Monsters?!?! We're British!"

Arabian Adventure does not have the benefit of charismatic players like Munro, McClure, or Peter Cushing -- which is an odd thing to say, since it features Peter Cushing. Cushing is one of a handful of "special guest stars," which is a nice way of saying that they owed Conner some sort of a favor or something. Cushing appears in a bit role as a holy man imprisoned in Caliph Dracula's dungeon, and as an Arab holy man, Peter Cushing is a very convincing 19th century British scientist. The other guest stars -- Mickey Rooney and Milo O'Shea -- have larger parts and even pass themselves off fairly believably as Arabs (by the standards of fat Irish guys pretending to be Arabs), but each one seems intent on outdoing the other in the field of hammy over-acting. I suppose that's good, because no one else seemed all that interested in putting any effort into their parts. Actually, that's not true. I firmly believe that Oliver Tobias tried really hard. But he's the film's Keanu Reeves. He's earnest, good looking,and really wants to do a good job; he just can't. But at least the script gives him some chances to shine, even if he fails as an actor to rise tot he occasion. He gets to have badly executed sword fights, fly around on magic carpets, jump over stuff, and tip over a genie bottle. Poor Emma Samms is saddled with a character so thinly written that the poor actress was doomed to be boring before the first frame was ever shot. Her princess is a sheltered woman who has never left the confines of Caliph Dracula's palace. She has nothing to do but walk from room to room, and eventually sit around and listen to Caliph Dracula's imprisoned soul complain about being imprisoned. Eventually, dashin' Prince Hasan rescues her. Or really, Majeed rescues her and dashin' Prince Hasan happens to be int he same general area and of legal age, so what are you gonna do?


Speaking of which, although I apparently didn't mind them as a kid, as an adult I usually hate movies starring children. I don't care for children in general, so watching a movie about one just seems pointless to me. But young Indian actor Puneet Sira seems possessed of all the charisma and charm that is lacking in Samms and Tobias. It's hard not to compare him to Sabu, the young Indian star of films like Arabian Nights and Thief of Baghdad. So let me compare him to Sabu. As a Sabu stand-in, he's exceptional, and we should be thankful that Conner at least took the time to find a likable and talented child instead of just casting Sabu, then in his...oh. Umm, then in his grave. OK, backing away from whatever Old Man Sabu joke I was hoping to make...

Which leaves us with venerated horror film icon Christopher Lee. Although his character is called Alquazar in this film, I prefer to refer to him as Caliph Dracula for two reasons. First, I know doing stuff like that irritates venerated horror film icon Christopher Lee (who I'm sure reads this site all the time) to no end, and any chance I have to irritate venerated horror film icon Christopher Lee is a chance I can't let pass me by. Second, he basically gives the exact same performance he gave in Satanic Rites of Dracula, and Dracula AD 1972, and the Fu Manchu movies (they apparently let him keep the mustache from those films, because he has it on here), and honestly -- most of the movies he's ever been in. Don't get me wrong -- he does it very well most of the time, but it does tend to get a tad familiar. His character here is given very little to do other than wait around in his lair while his minion does all the hard work (a la Dracula AD 1972), so venerated horror film icon Christopher Lee doesn't really seem to be giving it his all.


Eventually, he gets in a really clumsy battle with dashin' Prince Hasan, then chases Majeed up a rock, but that's about it. Oh, and he turns a fat guy into a frog. But he doesn't seem to be enjoying it very much, and once again, I can't help but think how much better this film would have been if they'd cast someone else -- Vincent Price, for example. Oh, now there's a movie! Vincent Price, Doug McClure, and Caroline Munro! If I had myself a magic sapphire genie, that would be my first wish. My second wish would be that venerated horror film icon Christopher Lee wrote me an email about how my jokes hurt his feelings, and then he ends the email with a sad face emoticon. Of course, my third wish would be that George Clooney was my friend. We're both Kentucky boys, after all. Since Doug McClure is, sadly, no longer with us, I'd let Clooney be in my remake of Arabian Adventure. I don't know who I'd get for Alquazar. Luckily, Caroline Munro, now nearly 60, is every bit as hot and talented as she was in her 20s. Maybe I could cast Alec Baldwin as Alquazar. Or venerated horror film icon Christopher Lee!

So you may be asking yourself how I can spend the bulk of a review talking about how crappy a film is, then use that as criteria for concluding that I love the movie. Hey, this is Teleport City, baby, and the scientific method simply does not apply. And yeah, Arabian Adventure fails on a lot of levels for a lot of people. But not for me, because I had as much fun watching it today as I had watching nigh those many years ago. The lack of charisma in the leads doesn't bug me. The fact that venerated horror film icon is giving a "just collecting a paycheck until I can go on to better films like Howling II and An Eye For An Eye" performance doesn't bother me. The weak effects don't bother me. The film is childish and clunky, and I love it. I love the magic carpet dogfights. I love the crummy sword fights. I love all the opulent but obvious matte painting backgrounds.


Speaking of obviously painted backgrounds, now is as good a time as any to breach the subject of the special effects. In 1977, as you may have heard, Star Wars was released upon the unsuspecting masses, and whatever its merits as a film (and I'm not trying to seem edgy by being a Star Wars hater -- I loved it then and I love it still today), there's no real credible way to deny the profound impact it had on special effects. It represented a quantum leap forward, and while you can say that nothing was ever the same after that, the fact is that there were a few stragglers that came in post-Star Wars but with very pre-Star Wars effects. Sometimes this had to do with the effects supervisor. Sometimes it had to do with the budget. In the case of Arabian Adventure, I'm pretty sure it was both.

Like most sci-fi and fantasy films that came in the wake of Star Wars, Arabian Adventure billed itself as a Star Wars like special effects extravaganza. If Star Wars was like watching Harry Houdini make an elephant vanish, Arabian Adventure was like watching a clumsy kid try to pull off a trick from his Blackstone the Magician illusion set. It's cute, even charming in its way, but also sort of awkward and embarrassing.

Special effects supervisor George Gibbs shoots for the moon and ends up a fair distance from his target. He was early in his career, having worked previously with director Kevin Conner on Warlords of Atlantis, and then doing some model work on Richard Donner's Superman before moving on to this film. Hamstrung by a small budget and limited resources, I think he intended to rely heavily on the gee whiz quaintness of his approach and on the untrained eyes of young children. The most ambitious effects are the magic carpets, realized through a combination of rear-screen projection, hoisting guys around on wires, and then letting little plastic guys tear around scale models of the city. None of these work terribly well, but there is a charm to watching little action figures on flying carpets wobble about in between scale model minarets. The other big effects are the genie -- which is simple superimposition and animation, and sahib Rooney's giant monsters, which are miniatures that rely on forced perspective shots that are sometimes effective and sometimes make Majeed look like a giant.


Still, I always appreciate a crude effect, and Arabian Adventure is endearing in it's unwillingness to live within its means. This film certainly didn't kill Gibbs' career, and he went on to create all sorts of wildly uneven visual or effects for everything from 1980's Flash Gordon to Conan the Barbarian. Obviously, the got got really good at his craft pretty quickly, and he went on to work on films like Indiana Jones and the Temple of Doom, Indiana Jones and the Last Crusade, Brazil, Alien 3, and more recently, From Hell and Doom. His work in Arabian Adventure is without a doubt a throwback to effects that probably weren't even considered all that good in 1969, let alone 1979, but like I said -- they're sort of cute. In fact, pretty much everyone who worked on the effects for this film went on to very successful, and in some cases award-winning, careers. It goes without saying that none of those awards were for Arabian Adventure.

I have a tremendous weakness (one of many) for fantastic romanticized visions of ancient Arabia, and as pedestrian as some may find it, Arabian Adventure manages to satisfy the kid in me. I mean, don't misunderstand -- this film is nowhere near the caliber of the old Arabian Nights film, or either the Douglas Fairbanks or Sabu versions of The Thief of Badhdad. And it's not in the league of the 1960s Sinbad movies with effects by Ray Harryhausen. But as dumb Saturday matinee fare, I still enjoy Arabian Adventure despite the sundry flaws. It would make a perfect double bill with Sinbad of the Seven Seas starring Lou Ferrigno.

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Monday, January 21, 2008

Sinbad of the Seven Seas

Release Year: 1989
Country: Italy
Starring: Lou Ferrigno, John Steiner, Roland Wybenga, Ennio Girolami, Hal Yamanouchi, Yehuda Efroni, Alessandra Martines, Teagan Clive, Stefania Girolami, Melonee Rodgers, Cork Hubbert, Daria Nicolodi.
Writer: Luigi Cozzi and Enzo Castellari
Director: Enzo Castellari
Cinematographer: Blasco Giurato
Music: Dov Seltzer
Availability: Buy it from Amazon


I can anticipate a lot of things that would potentially show up as the first shot in a Sinbad the Sailor movie (as opposed to Sinbad the Comedian movie, though I can also imagine the first shot in that movie as well, and it's Sinbad making an exaggerated screaming face and running away in fast motion from a poopy baby diaper), but one thing I never expected was a still shot of Edgar Allen Poe. It's that same one everyone uses when they need a photo of Edgar Allen Poe. Maybe that's the only one. I don't know. I also didn't know why Poe would be associated with the opening of a Sinbad the Sailor movie, though I could understand it in a Sinbad the Comedian movie, what with the macabre and all. Luckily, this film begins with a text crawl that explains to me that Edgar Allen Poe wrote a story called " The Thousand and Second Tale of Scheherazade," and it is upon that tale this movie is based.

Within the first few minutes, I found the claim that this movie was based on a story by Edgar Allen Poe to be somewhat, for the sake of tact, let's say "dubious." Luckily, we live in the future, and while the future has let us down in so many ways -- no jet packs, no flying cars -- it has made one important concession to mankind, and that is the ability to go to the internet and instantly look up information on whether or not Edgar Allen Poe wrote a story called " The Thousand and Second Tale of Scheherazade," and if so, if that story featured Sinbad the Sailor in a heart-to-heart gab session with a misunderstood rubber cobra.


It turns out that Poe did, in fact, write a story called "The Thousand and Second Tale of Scheherazade." And thanks to the future, I was even able to read it without having to go down to the library and verify that it exists, then find the book, then deal with either all the crazy hobos at the public library or all the hobo-esque sleeping students at the local academic library. I am by no means a Poe scholar, and of his works, the only ones I have actually read are the ones that were eventually made into movies starring Vincent Price. So perhaps I am not one to judge the particular merits of "The Thousand and Second Tale of Scheherazade." I hear Poe himself was rather fond of the story. I thought it was pretty dreadful, and it seems many critics agreed. The basic idea of the story is that the narrator has found a book wherein he discovers the final few pages detailing the life of Scheherazade, the woman who spun the 1001 Arabian Tales to stave off execution at the hands of her sultan husband. Poe's story is set on the night after the sultan has canceled his decree that Scheherazade be put to death. She then explains that there is more to the story of Sinbad, and proceeds to relay a rather uninspired story that has Sinbad and his crew basically traveling from one crudely sketched fantastic location to the next, with no particular point to things. This story is punctuated from time to time by grunts of disbelief from the sultan, who eventually pronounces the whole story so preposterously awful that he reinstates the execution of Scheherazade. The end. I was hard pressed to disagree with him.

I'm not sure what Poe was attempting to accomplish with this story. If we are supposed to be enthralled by this final adventure of Sinbad, then the story is an obvious failure. As adventure fare, it's terrible. Poe was a lot of things, but Edgar Rice Burroughs or Robert E. Howard he wasn't. If, however, Poe was attempting to somehow satirize the genre of fantastic adventure fiction, well then reading an awful story isn't made better if the last paragraph is a guy exclaiming, "That story was crap! Awff wif 'er 'ead!" Because I assume all sultans spoke with a thick Cockney accent, or at least that the sentence "off with her head!" must always be pronounced as such. Having Poe himself explain that the story was bad is cold comfort for the time I just spent reading it, and it forgets that the golden rule of satire is that you must first be an excellent example of that which you are satirizing. As potential satire, "The Thousand and Second Tale" is less Hot Fuzz, more Epic Movie.


This opinion thusly entered into the public register and scheduled for debate at the next meeting of the Society for the Advancement of Turn of the Century Works of Fantastic and Speculative Literature, where I regularly hold court whilst smoking my pipe and discussing my latest expedition to the steppes of Mongolia, let me then say that if, perhaps, Cannon films were to come along some hundred or so years later and wreak havoc with the contents of Poe's Sinbad story while, at the same time, claiming to be an adaptation of it -- well, let's just say that I don't feel any great crime against art has been committed in this instance. Sinbad of the Seven Seas will commit many crimes against many things, but playing fast and loose with "The Thousand and Second Tale of Scheherazade" is a misdemeanor, at worst, and given the quality of the source material, it's more like the sort of offense where a good natured 1930s cop just musses an impish kid's hair and says in his lilting Irish brogue, "Go on, lad, get a move on. Ahh, lovable scamp! I was that way when I was his age." And then, of course, he would belt out "Galway Bay," because that's what cops do, right?

Anyway, if ever there was a perfect storm of awful, it's this movie. First of all, it comes to us courtesy of the illustrious Cannon Film Group, brainchild of Israeli producers Golan and Globus. This is the studio that brought us everything from Sho Kosugi ninja films to Chuck Norris drivin' airboats for freedom. Second, it was written by Lewis Coates -- also known to many as Luigi Cozzi, the Italian exploitation writer-director who gave us the classic Star Crash and the less classic Alien Contamination. Third, it was directed by Enzo G. Castellari, the man who brought us a number of classic gritty 1970s crime films and less classic 1980s post-apocalypse sci-fi films. And mixing these ingredients into a deadly stew is star Lou Ferrigno, former star of The Incredible Hulk and, more recent and related to this film, two mind boggling Hercules films -- also courtesy of Cannon -- in which Hercules did things like fight giant robots sent down by sexy female inventor Daedalus from the home of the Greek Gods up on the Moon. Turning this lot loose on the Arabian Nights seems like a can't win must-lose situation. Sinbad with a laser gun or a curved lightsaber scimitar? Bring it on!

Unfortunately, Sinbad of the Seven Seas fails to live up to the high standards set by the two Hercules films, and if you've seen either of those, then you know what that means. This is likely due to the fact that, while the Hercules films were released in 1983, when The Cannon Group was at the apex of its Chuck Norris-fuelled power, Sinbad of the Seven Seas limped into production in 1989, at a time when personal conflict, lawsuits, and massive dollops of corruption had ripped apart the empire Golan and Globus built on the backs of ninjas, forbidden dances, and cut-rate Indiana Jones knock-offs. The halcyon days of crap cinema the likes of which Cannon excelled at were over, and while a few more Cannon productions found their way to the theaters (most notably, Albert Pyun's Cyborg starring Jean-Claude Van Damme -- more or less the last breath for Cannon), movies like Sinbad of the Seven Seas ended up going direct to video when previously they would have been shown on the big screen much to the delight and/or confusion of children standing hand-in-hand across America and demanding more Lou Ferrigno action. With no prospect for theatrical distribution, and with the studio itself in tatters, Sinbad of the Seven Seas ends up feeling like a cheap, hackneyed bit of half-assery. Oh wait, that describes pretty much all Cannon films, doesn't it? Well then imagine that instead of watching a movie that is a cheap, hackneyed bit of half-assery, you are watching a movie that is telling you about a movie that is a cheap, hackneyed bit of half-assery.


Because that's what Sinbad of the Seven Seas does. It tells you what is happening and how thrilling it all is, in order to not have to show you. The film, inspired no doubt by the success of The Princess Bride, is contained within a framing narrative in which a bored mother (Dario Argento's muse, Daria Nicolodi) reads a bedtime story to her equally bored daughter. Usually, when a film uses this framing device, the narration fades out and the movie of the story being told kicks in pretty quickly. But not here. Even though we expect it to end when it triumphantly announces, "And so our sotry begins," it doesn't. The narration -- which, mind you, is dubbed throughout by a voice actor even more bored than Daria Nicolodi -- continues for the entire movie, and it tends to be in the flavor of, "And then some things happened and Sinbad had wondrous adventures," without the movie actually showing most of those adventures. Even dialog scenes are voiced over by the narrator telling us what Sinbad and his pals are talking about, probably as both a money saver and as a way to cover for the fact that the cast probably spoke half a dozen different languages. Not that the movie is totally without action. In fact, if you get over the annoying and persistent narration, this movie, while certainly not attaining that rarefied air that is the domain of Cannon's Hercules films, is a clumsy but fair adventure and fond farewell to the days of Cannon.

Sinbad's crew is one for the ages, consisting of Sinbad himself in glorious purple pantaloons or a loin cloth, depending on how the mood strikes him on any given day, and his trusted friends the Viking named Viking (Ennio Girolami, an old Enzo Castellari hand), Prince Ali, a bald guy named The Bald Cook, Poochy the Dwarf, and the Chinese Soldier of Fortune, who is played by a Japanese guy and dressed like a Thai ladyboy on his way home from a particularly colorful Siamese gay rights parade and martial arts demonstration. Sinbad and the boys have returned to lush, beautiful Basra after many adventures we did not get to see, so Sinbad's buddy Ali can settle down with his sexy bride to be, Alina (Alessandra Martines). Unfortunately, Basra and its wise and kindly king have fallen under the spell of the king's cruel adviser and wizard, Jaffar (John Steiner). You know, you'd think that if these kings were really so wise, they'd stop picking the black-clad, giggling fiend with a penchant for maliciously twisting the ends of his dastardly handlebar mustaches to be their advisers. No sooner does Sinbad arrive at the palace than Jaffar shows up to roll his eyes, point, and trap everyone.


If there is a highlight in this movie, besides the threadbare synth score and the inevitable island of sexy Amazons, it is John Steiner's performance as Jaffar. Think of the most ridiculously over the top, cartoonish, hammiest performance you have ever seen. Now times it by infinity. That's getting close to comprehending the deliriously over-the-top histrionics of Steiner. It's like the man mainlined pure essence of William Shatner, Jack Palance, Vincent Price, that black guy who was always scared in 1940s movies, Doctor Morpheus, and Bruce Vilanch. Every single sentence is shouted, and not a second goes by that Steiner isn't pointing, clutching at the sky, bugging out his eyes, and traipsing about in the most insanely delicious style imaginable. He is absolutely off the charts here, and as lackluster and bereft of energy as the rest of the film may be, Jaffar alone is worth the price of the movie.

Anyway, while Jaffar is busy being diabolical, Sinbad rallies his men to fight back. This involves, among other things, a long scene in which Lou Ferrigno chats up a cobra in true "girl talk" fashion, only to tie all the cobras together so that he might use them as a rope to escape the dungeon and rescue his friends, who are being menaced by out-of-shape S&M dudes and sock puppet piranhas. Oh man, I've been to that club before. It's OK, but it's not as good as it was in the 70s. During this and most subsequent fight scenes, Lou Ferrigno will showcase Sinbad's sophisticated fighting style, which is to draw his scimitar, look at his opponents, look at his sword, then toss the sword away so he can charge the bad guys headlong and throw them across the set. Why does he even bother to carry a sword? The one time he uses it is when he's fighting a rock man -- the one opponent most likely not to be harmed by a sword. Incidentally, Sinbad defeats the rock man by throwing a rock at him.


While Sinbad is doing that, we pay another visit to Jaffar, who is...OH MY GOD IT'S JON MIKL-THOR! It's Jon Mikl-Thor hanging out in Jaffar's rooftop laboratory! Oh wait, no it isn't. It's a teased-blond bodybuilder chick who looks and dresses exactly Jon Mikl-Thor in Rock 'n' Roll Nightmare. I have no idea who she is supposed to be or where she came from. She shows up out of nowhere, and then hangs out in the lab for the rest of movie making doubting comments about Jaffar's plan, which Jaffar responds to with lots of eye bugging, pointing at the air, and rolling of his R's. Jaffar's nefarious scheme, we discover via ample shouting and hissing and pointing, is to scatter a sacred gem to the far corners of the world, then hook the princess up to his H.G. Wells machine to...honestly, I have no idea. All it means is that Sinbad and his crew have to travel the world to collect all the pieces of the gem so that Sinbad can then...actually, I have no idea why Sinbad needs to reassemble the gem. It'll bring happiness to Basra or something. We've all seen how well that worked out. But what I do know is that this means Sinbad and his crew will set sail, fight some zombies, some rock men, undead medieval knights, and other monsters as they strive to free Arabia from Jaffar's wicked spell. I assumed at the end Sinbad will fight Jaffar and his bodybuilder girlfriend, but it turns out she just sort of wanders off in search of a protein shake or something, leaving Sinbad to face off against -- huh, what do you know? His doppleganger. Any film that features Lou Ferrigno fighting Lou Ferrigno has got to be pretty good, right?

As cool as all that stuff above may sound, the sad fact is that much of it is pretty clumsy. Enzo Castellari was a pretty good action director, great from time to time, but with this material, he just seems to meander and have no idea what to do other than show it in slow motion from time to time (his signature). Maybe if Sinbad had been a tough as nails police inspector from Napoli, this would have worked out better for everyone. Instead, the movie lacks any real energy, and the constant bored narration saps the moments of action of the spirit they need to succeed. The final result is a movie that has the cheap look of a community theater read-through of a Sinbad movie written by one of the members. I blame...well, everyone but Lou Ferrigno and John Steiner. And that woman who plays the Amazon queen. Holy cow! Arabia is lucky I wasn't Sinbad, because given the choice between saving crappy old Basra from Jaffar and his bodybuilder girlfriend or spending a lifetime with a hot, scantily clad jungle woman prone to doing wiggly dances -- well, take a wild guess.


Castellari was at the end of a long career full of cool movies like Shark Hunter, Heroin Busters, and High Crime. After Sinbad of the Seven Seas, he was relegated to the backwaters of Italian television movies, though some of them must have been popular because he made like nine hundred TV movies in the "Extralarge" series. Similarly, Luigi Cozzi's days of writing and directing awesome films like Star Crash and less than awesome films like Alien Contamination were behind him as well. He cranked out a couple more films, but by 1990, he was pretty much done. In a way, it makes Sinbad of the Seven Seas a bittersweet picture for fans of exploitation in general and Italian exploitation in particular. I mean, here in a single film you have the sort of weak, exhausted last hurrah of Golan and Globus' Cannon Group. You have the same for writers and directors Luigi Cozzi and Enzo Castellari. They may not mean much but bad news to most people, but man alive -- I love these guys. The total number of entertaining hours given to me by these three sources is too scary to tally.

And this is it. This is the swan song. Like battered survivors in a post-apocalyptic wasteland, this is where they limp off into the sunset to be forgotten. It's a shame that there wasn't a way to make Sinbad of the Seven Seas into the completely bonkers, inept swashbuckling masterpiece these guys deserved. Everything is almost there, but the end product is less a celebration and more a world-weary sigh. This is the end of an era, boys. Sinbad of the Seven Seas is the group of battle-weary veterans realizing that their day has passed. Heck, it gets me a little misty-eyed, and that's probably why I like the thing and think it's worth checking out. I mean, there is still plenty of weird stuff. It may not be as good as the Lou Ferrigno Hercules films, but it has rubber snakes, zombie attacks, Jaffar's eye-bulging madness, that sexy Amazon chick, a fight with a slime man, and that random bodybuilder chick.

Judging most of the acting at all is pointless, as everyone was redubbed for the final product. Ferrigno, former bodybuilder and permanent fixture at any convention that waxes poetic over The Incredible Hulk, is no master thespian, but he plays Sinbad with a laid-back affability that makes him impossible to dislike and impervious to meaningful criticism. John Steiner, of course, acts at a level that can't be contained by mere speaking, so you can judge his performance despite the dubbing (and the judgment is that he's awesome). The rest of Sinbad's crew is playing to character, so the Chinese guy who is Japanese and dresses Thai is stoic; the Viking is hearty; Ali is noble in a boring way; and the cook and Poochy the Dwarf are frequently terrified and confused. Princess Alina doesn't have much to do but lay back, let her bosoms heave, and look gorgeous, but she does that with admirable skill. A couple other people show up, including a pointless comic relief guy and his daughter (played by Castellari's real life daughter), but there's not much reason to discuss them. This show belongs to Ferrigno and Steiner.

Sometimes the fights are OK, like the one with the zombies and the one where Sinbad storm the gay bondage club where his buddies are chained up and being dangled over sock puppets. The zombie one even has Sinbad punching through a zombie's chest and pulling out his heart -- which is a tiny Madball version of the zombie's face! This causes Sinbad to crush the head/heart, point directly into the camera (a taste of your own medicine there, Jaffar!) and exclaim, "Jaffar!!! You're next." When Jaffar views this event on his magic voodoo television, Sinbad is looking directly at him. This is the second or third time this happens in the movie. One expects that Sinbad would know Jaffar is watching him on a magic TV pond. That's what evil wizards do. But Sinbad's ability to know exactly where Jaffar has positioned his magical cameras is pretty impressive. unless, I suppose, Sinbad goes through the entire movie with a giant movie camera floating above him, in which case I guess it'd be pretty easy to figure which way to look when wishing to address Jaffar personally.


As for other aspects of the film...well, there aren't as many special effects as I'd like, but the ones that are there are about as horrible as I would want them to be. The rubber snakes and piranha sock puppets are a real highlight. And seriously -- those piranhas! Did the guy who made those never see a piranha before in his life? I find that hard to believe, given that this is the world of Italian exploitation filmmaking we're talking about, meaning that at least one special effects guy must have worked on at least one Italian cannibal film, and you know they love piranhas. Sinbad also fights a rock man and a slime guy, but neither of those are especially epic effects.

Then there's the rockin' synth soundtrack! Nothing says epic old world adventure quite like a keytar! The soundtrack may be anachronistic, but given that this is a movie where the prince of Basra looks like that guy from Wham (you know, the other one), it seems strangely appropriate. Most of it sounds like something written for Lucio Fulci's Conquest but ultimately rejected for being too goofy.

And of course, there's all the fun to be had with the homoerotic subtext... err, well... when a big, sweaty, muscular dude in leather chaps wraps a chain around a big muscular dude in purple tights, and then they proceed to rub against each other and grunt, and it's all filmed in slow motion -- that's, ummm... that's not subtext is it? Seriously though, as a guy who doesn't mind a little homoeroticism in his films, this is how I want all my gay films to be: manly men striking heroic poses, then wrestling with each other. When I heard Brokeback Mountain was going to be a gay cowboy film, I was overjoyed. I hoped it would be like The Good, The Bad, And The Ugly, only with dudes kissing each other. Instead, it was two hours of shepherds talking about their feelings and alienation. Forget that! When I watch a gay movie, I want to be tough guys blowing shit up, wrestling, leading revolts against Rome, throwing each other at sock puppets -- I want gay action movies. I think the time is right. Gay cinema will have made a tremendous leap forward when it starts producing films that aren't about being gay, but instead are about guys punching each other in the face, jumping muscle cars through the open boxcar doors of moving freight trains and throwing swords across the room, then they plant big wet ones on each other. Is it wrong for me to dream of this utopia?


Folks, when they say they don't make 'em like they used to, they mean movies like High Sierra, and movies like Sinbad of the Seven Seas. Just as it marks the end of one era -- for exploitation film, for Cannon, for Castellari, for sword and sorcery movies -- it marks the dawn of a new one, for this is the point at which the "direct to video" production really came into its own and would be dominated by another studio not entirely unlike Cannon: Charles Band's Full Moon Entertainment and it's many subsidiaries. Golan and Globus themselves would try to make the transition to the 1990s with separate and sundry production companies, but continued incompetence, personal conflicts, and uncontrollable corruption sunk pretty much all of their respective projects before anything substantial was ever achieved. Sinbad of the Seven Seas marks the point at which cheap, shoddy rip-offs could no longer be hustled onto actual movie screens, complete with a marketing campaign, television commercials, and actual interest. It marks the point at which those films were aimed instead at the home video market, which really came into its own during the 1980s. It marks the point where the only crap films being released to theaters costs hundreds of millions of dollars instead of hundreds of thousands (or maybe just thousands) of dollars. Fare thee well, Sinbad. Fare thee well, Stryker. And so long Arabian Adventure, which I recall liking as a child but remember almost nothing about as a grown man. Was Mickey Rooney driving a giant clockwork robot around in the desert or something? Wasn't Christopher Lee named Alakazam? How is that movie not out on DVD? I have a feeling it would make an excellent double feature with Sinbad of the Seven Seas, and by excellent, I mean it would be one of those things I would make people watch, and they would vaguely resent me for it for years.

Given my druthers, I would watch Hercules and The Adventures of Hercules. That's Cannon fantasy from a time when the studio was flush with cash and drunk amid the Golden Age. Sinbad of the Seven Seas is the final gasp of a once mighty people, now decadent and wasted shells of their former selves. But you should still see it, because Jaffar is incredible and Lou Ferrigno fights Lou Ferrigno. The movie actually gets a little battier and more enjoyable every time I watch it. Perhaps some day, I will feel that it deserves to take it's rightful place alongside the Hercules films and Seven Magnificent Gladiators, thus forming a nigh invulnerable wall of Cannon-produced Lou Ferrigno sword and sorcery wonder. Plus, this movie would make an amazing stage musical. So all you people who thought Legally Blonde was worth a stage production -- your destiny is Enzo G. Castellari Presents Edgar Allen Poe's Sinbad of the Seven Seas: The Musical. Get crackin'!

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Thursday, October 19, 2006

Night Watch & Day Watch

NIGHT WATCH -- 2004, Russia. Starring Konstantin Khabensky, Vladimir Menshov, Valeri Zolotukhin, Mariya Poroshina, Galina Tyunina , Yuri Kutsenko, Aleksei Chadov, Zhanna Friske, Ilya Lagutenko, Viktor Verzhbitsky , Rimma Markova, Mariya Mironova, Aleksei Maklakov, Aleksandr Samojlenko, Dmitry Martynov. Directed by Timur Bekmambetov. Written by Timur Bekmambetov, Sergei Lukyanenko, and Vladimir Vasiliev. Buy it Now from Amazon.com.

DAY WATCH -- 2006, Russia. Starring Konstantin Khabensky, Vladimir Menshov, Valeri Zolotukhin, Mariya Poroshina, Galina Tyunina, Yuri Kutsenko, Aleksei Chadov, Zhanna Friske, Ilya Lagutenko, Viktor Verzhbitsky, Rimma Markova, Mariya Mironova, Aleksei Maklakov, Aleksandr Samojlenko, Dmitry Martynov. Directed by Timur Bekmambetov. Written by Timur Bekmambetov, Sergei Lukyanenko, and Vladimir Vasiliev.


After I finished watching the Russian fantasy-horror film (though there is very little that is scary about it, unless you are scared of vampires in velour track suits, which, come to think of it, I am) Night Watch, I had to sit and ponder what I'd just seen for a few minutes before deciding that I needed to watch it again. I usually only do this if a movie is excessively enjoyable or excessively incomprehensible. In the case of the latter, I usually rewatch it for two main reasons: 1) to see if the movie really is that convoluted and disjointed, or was I just not paying attention, and 2) I have a massive intellectual ego and utterly refuse to accept that any film, no matter how opaque, could possibly escape my vast and nigh supernatural capacity for comprehension. Or, you know, something like that (my grades from assorted physics classes I've taken over the decades will attest to the true might of my powers of comprehension).

In the case of Night Watch, I was definitely watching again because I was confused. A second viewing and some quick readings of assorted summaries cleared things up for me pretty well, but at the end of it all, the experience of watching Night Watch was very close to the experience I had watching Kenji Fukasaku's Battles without Honor and Humanity for the first time. There is simply so much mythology, such a lengthy back story, and so many characters that trying to keep track of everything without a tally sheet can make your head spin. Beneath all the confusion and blurred vision it induces, however, is a fairly easy-to-follow core that is worth burrowing toward. Night Watch isn't a masterpiece, and it isn't the grand fantasy epic much of the marketing material made it out to be. It is crammed with too many camera tricks and it is indeed hard work to keep tabs on what the hell is going on. Despite all that, Night Watch, like Battles without Honor and Humanity, is worth the effort -- though you may not even realize this until you've watched the sequel, Day Watch, which is a much more coherent film than manages to make the first film a lot more comprehensible. I'm reviewing them both here as a single film, because that's pretty much what they are.

I'm late on the wagon of discussing these films, so forgive me if the history behind them is old hat to you. For those of you out there, however, who are like me and lag behind trends and what's hot by a year or two, here's the superficial lay of the land. Night Watch (aka Nochnoy Dozor) is the first part of a trilogy, followed by Day Watch (Dnevnoy Dozor) and whatever the heck the third film is going to be called. Dusk Watch or something. I think people were guessing that, but then, they were also insisting that George Romero's fourth zombie film was going to be called Dusk of the Dead, and look how that turned out for them. But I guess it makes more sense than most other times of the day. No one is really going to flock to see George Romero's Afternoon of the Dead or Timur Bekmambatov's Lunch Hour Watch.

The movies were pre-ordained, in a way, as massive cult hits, and a campaign touting them as such seemed to hit the streets before the first film had even been released. Whatever they did worked, I reckon, because Night Watch became the highest grossing movie in Russian cinema history -- though I would preface that claim by freely stating that I have no idea what it takes to become the highest grossing film in Russian cinema history, and I'm not well-versed enough in modern Russian cinema to say whether Night Watch has much competition. Besides, it's not like "highest-grossing" translates to "good," even in Russia (the Russian word for "good" is pronounced "vodka"). After all, aren't those crappy Star Wars prequels some of the highest grossing films in America? And I'm pretty sure that if you discount the films of Miyazaki, the highest grossing film in Japanese history is Streets of Fire. Actually, that last one is OK. Any movie that gives us Northern Soul, Diane Lane, and Willem Dafoe in trash bag overalls is all right in my book.

All I've seen of Russian movies are those crazy fantasy films from the 1960s where big guys beat up wind demons or dudes tear around undersea kingdoms atop giant seahorses, which were pretty fun but probably not enduring blockbusters in the minds of modern Russian youths. Night Watch, on the other hand, is crammed full of visual gimmicks, grungy location work, and blaring Russian techno and metal music. So the kids can dig it.

And so can I, though like I said, it took me a while, even with my tolerance for blaring Russian techno and metal music, which I have acquired courtesy of living in a largely Russian neighborhood for the past few years. I mean, I can't exactly complain. My people gave the world haggis and bagpipe music.

Night Watch begins with an epic battle between the medieval forces of light and dark (which, as we'll learn through this film, don't necessarily correlate with good and evil), during which the two forces emerge as evenly matched. Faced either with mutual extinction or sorting the whole thing out, the general of light, Lord Geser (Vladimir Menshov), and the general of darkness, Zavulon (Viktor Verzhibitsky), momentarily halt time and work out the details of a truce that ends up looking a lot like your typical Russian (or any other country, for that matter) bureaucracy. The war will stop. Light and dark will not prey upon one another, and the forces of darkness -- who are somewhat vampiric in nature (though they don't necessarily follow all those rules about sunlight and whatnot) -- have to be licensed and can only feed on humans during certain previously agreed-upon periods of time. Exactly what the limitations the forces of light have placed upon them is never really made clear (at least to me), nor is the exact supernatural nature of the Light Others.

To keep track of each other, two regulatory watchdog groups are formed: the Night Watch is comprised of Light Others ("Others" being the generic term for these supernatural beings who walk among us dopey, oblivious mortals) and polices the Dark Others. Conversely, the Day Watch is made up of Dark Others and keeps an eye on the Light Others, though once again, exactly what it is the Day Watch does isn't really explained. The duties of the Night Watch are pretty easy to understand: if a Dark Other gets out of line, starts killing humans during non-approved times, stuff like that, the Night Watch deals out the justice.

Both sides, however, are waiting around for a prophesized (yeah, one of those again) Other who will be more powerful even than the two immortal generals. Unlike most prophecies, however, this one isn't really all that specific. They know this uber-Other is coming, but they don't know when, and it would seem that whether he tips the scales in favor of light or dark is subject purely to his freedom of choice.

Night Watch is split into two distinct plots that mingle together for the finale but don't make clear sense as being parts of the same story until Day Watch. The first plot is about a member of the Night Watch named Anton (Konstantin Khabensky), who is still something of a novice at his job and who may also be the father of the --and I shudder to use this phrase -- chosen one. We first meet Anton when he approaches a witch and asks her to cast a spell that will return his ex-wife to him (an act that will have severe consequences later on). He gets caught in the middle of things when the Night Watch show sup to bust the woman for illegally practicing magic, and not knowing what else to do with the poor guy, they induct Anton into the Night Watch.

The second plot is about a young woman named Svetlana (Mariya Poroshina) who seems to be the focal point of a nexus of bad luck that manifests itself as a swirling funnel cloud of black birds and dust and threatens to destroy, at the very least, a good portion of Moscow. Neither of these ideas are particularly ground-breaking, and I didn't expect to like Night Watch that much since I have had my fill of stories about chosen ones and the eternal struggle between light and dark. However, Night Watch doesn't seem overly concerned with fulfilling all the hoary old clichés of these types of films, just as it seems uninterested in playing to what has become the modern image of the vampire as a sort of moping, soul-searching goth rocker with a silly made-up medieval sounding name.

Instead, these vampires, shapeshifters, seers, witches, psychics, and whatever the Day watch people are, are strictly working class slobs. Rather than flashy cars, they drive utility trucks They pound vodka, wear sweatpants, and go about their supernatural wonderworld with a surly workmanlike weariness. I'm reminded in many ways of the similar approach to the fantastic that was taken by Hellboy. For humans, this is an incredible world of immortals, vampires, magic, space warping, and other mind-blowing stuff. For the people engaged with it on a daily basis, it's just the usual grind.

The entire cast plays the film perfectly, and they actually act rather than taking the standard American approach, which is to mumble and furrow your brow. Despite the convoluted nature of the film and the tendency it has to lose track of itself and, as a result, lose the viewer, it's still very easy to believe that each of these characters is an actual person. Working on the script, Timur Bekmambetov may fail to connect the dots of the plot itself, but he does manage to create some really likeable and believable characters, which alone makes Night Watch better than most contemporary horror, science fiction, and fantasy films. Viewers can sympathize with Anton in much the same way they might sympathize with Bunta Sugawara's character in Battles without Honor and Humanity. Like him, we're sort of thrown into the middle of a very long, complicated story, and we don't always have a clear idea of what the hell is going on. Like them, we are everyday Joes thrust into a situation that is way over our heads.

Equally effective is the characterization of Zavulon, the leader of the Darks, who at this point we can't even peg as a villain. He's just on the other side, but there's not much he does that is evil. He wants to control the chosen one, but so do the Lights. Oddly, he looks a lot to me like Peter Stormare, the guy who played Satan in the much maligned Constantine film (which I actually rather liked), and his character is very similar to Stormare's portrayal of big sugardaddy Lucifer. I'd also compare him to Sam Hans, the flamboyant and completely likeable villain in the otherwise hilariously awful Indian film, Asambav -- but that may be as much for characterization as it is for the simple reason that both he and Zavulon seem to have a preference for gaudy, silk shirts.

Where the script falls apart, but not in a way that ruins the film for me, is in the plot itself, which as I think I've already communicated is rather on the convoluted side. based on a novel by the same name, Bekmambetov tried to cram an entire mythology into his film, and in an attempt to keep it packed to the gills with weird stuff, we never get a full handle on just what the heck is happening. Supernatural powers come out of the blue and don't conform to any previously established "rules" or roles. some characters are sort of vampires, but they don't have the same weaknesses of vampires, just as they have a lot of powers one doesn't normally attribute to vampires. The author of the novels also had a hand in adapting his own work for the screen, which almost never goes well. Fiction authors tend to either be too familiar with their own characters, and thus leave out huge chunks of information that may be known to them or to readers but not to filmgoers, or they are so in love with their own creation (writing a novel is difficult work, after all), that they can't bear to cut anything out, resulting in piles of exposition and things thats imply don't work in a movie. Night Watch, curiously, seems to suffer from both of these afflictions.

And even after finishing Day Watch (also based on a novel, I still have no idea what the Lights are or why Anton is sometimes a vampire. There's a whole subplot spent on an airliner that is threatened with disaster as a result of Svetlana's bad mojo tornado, but that never ends up having much to do with anything and is ultimately resolved with very little more than a throwaway line to the effect of, "Oh, that airplane ended up being OK." Luckily, decent characters and a heady sense of delirium make it easy to surrender to the peculiarities of the story and just roll with it.

What Night Watch gets the most attention for is its visual style, which is derived from just about every flashy movie of the past ten years. Bekmambetov has never seen a weird editing, camera, or CGI trick he didn't like, and he tried to cram as many of them as possible into the film. Sometimes it works well, other times less so, and if the overall style of the film contributes to the lack of cohesion in the narrative, it also serves to keep you interested even when you've lost track of what is going on. Normally, I am put off by over-directed, hyper-stylized films that use visuals and computer animation tricks to compensate for being lousy in every other way. Looking good is no longer enough, because any movie these days can achieve similar results, and many have but have also not forgotten to include a compelling narrative. Night Watch is odd in that it wallows in gratuitous stylization, yet it never got irritating for me. I have no real explanation for why that is the case. It may be that the strength of the characters and the overall weirdness of what was going on was enough to make me overlook the visual overkill. Instead of being tedious and self-indulgent, Night Watch ends up being fun and self-indulgent.

Some of the effects are better realized than others, but I don't think there was ever a concerted effort to make all the effects completely believable. The cruder ones add rather than detract to the overall otherworldly feel of the movie, and even though they are layered on thicker than the sugary icing of a supermarket birthday cake, the effects all work together to warp reality rather than create an entirely new universe. The Moscow of Night Watch is recognizable as the real world. A grubby, dreary, post-Communist real world full of cinderblock tenements, but reality never the less. By plopping his effects smack down in the middle of this very real looking world, Bekmambetov succeeds in making his movie even more effective. This is our world -- but with something not quite right about it.

Day Watch picks up almost immediately where Night Watch ends, and manages to retain the first films strengths while noticeably improving upon the weaknesses. Day Watch has much more focused, easy to follow narrative: the chosen one has been found, and he's made his choice. Now it's up to one side to retain him and the other side to convince him to jump ship. Meanwhile, it turns out that there might be more to Svetlana and her powers (she is a junior Night Watch member by this second film) that make her a potential rival for the chosen one -- or perhaps everyone is wrong, and she is the chosen one. I don't know if that was the impression I was supposed to get, but I did. Day Watch also introduces us to the Chalk of Fate, easily one of the least impressive all-powerful relics of all time.

Although I ended up quite liking Night Watch, everything about Day Watch is even better. Anton is further developed as a character, and even gets to swap bodies with his female partner when he is set up for the murder of one of the Darks. This act ends up serving as the impetus for Zavulon attempting to goad the Night Watch into breaking the long-standing truce, so that he can finally start the war up again. But the real stand-out character for me this time around was Alisa, played by Russian pop star and all around scantily-clad media icon Zhanna Friske. From what I hear, she had a twenty-minute long sex scene (there is very little -- if any -- nudity in either film, by the way) that was cut from the final product, which upset both her and me. Shame on you, Timur Bekmambetov. You could have at least included it as an extra on the DVD. Not that I would have watched it or anything.

Alisa emerges as the strongest character in the second film, though that could be mostly because she dresses fabulous, has a cool spiky haircut with devil horns, and drives a sports car up the side of a building. In a fantasy world inhabited by vampires in their boxers and old man tank top undershirts, she's the flashy one. She's also a great character: Zavulon's right-hand, so to speak, committed to the Dark cause, but beginning to think that maybe Zavulon is getting a little out of control in his efforts to frame Anton and spark the breaking of the peace treaty. I have no idea what her reputation is like in Mother Russia, but she's wonderful in this movie. Plus, you know, she looks damn good in that slinky cocktail dress she puts on for the finale.

Speaking of which, if there's one place where Night Watch trumps Day Watch, it's in the finale. Night Watch wraps up with a showdown atop a high rise apartment building surrounded by swirling tornadoes of birds and is highlighted by Zavulon ripping out his own spine to use as a sword. By contrast, Day Watch has a more subdued finale, but remember -- that's only in comparison to a guy ripping out his own spine to use as a sword. Only on that scale could a yo-yo that destroys half of Moscow be considered "subdued."

Both films are well worth watching, and if the herky-jerky storytelling of night watch puts you off, I would still urge you to give Day Watch a try. It makes things much easier to understand. I have absolutely no idea where the series goes from day Watch, which ends in a way that would seem to wrap the story up. Having not read the books by Sergei Lukyanenko and Vladimir Vasiliev, I don't know where the story goes from here (nor do I know how closely the films resemble the books, or if everything would make perfect sense if only I'd read the novels), but I'm excited to find out. Although I was puzzled, perhaps even frustrated at first, while watching Night Watch, by the end of Day Watch I was feeling pretty damn good about Bekmambetov's series. It's imaginative, unconventional, and despite the fact that the dazzle and flash may overshadow things, it's as ambitious storywise as it is visually. Given the sordid state of modern horror, fantasy, and science fiction films, it's great to see a film that combines all three into such a dizzying but enjoyable celebration of filmmaking.

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Friday, May 05, 2006

Great Yokai War

2005, Japan. Starring Ryunosuke Kamiki, Bunta Sugawara, Chiaki Kuriyama, Kaho Minami, Hiroyuki Miyasako, Mai Takahashi, Masaomi Kondo, Naoto Takenaka, Kenichi Endo, Sadao Abe, Takashi Okamura, Kiyoshiro Imawano, Renji Ishibashi, Toshie Negishi, Asumi Miwa. Directed by Takashi Miike. Written by Hiroshi Aramata, Takashi Miike, Shigeru Mizuki, Mitshuiko Sawamura. Available on DVD from HKFlix.

It's been a rough couple of years for Japanese cult film director Takashi Miike. After making a veritable tidal wave with a slew of twisted DTV hits including the Dead or Alive trilogy, Visitor Q, and Ichi the Killer, he hit a pretty rough patch in which most of his films went unnoticed or, worse, disliked by the throngs who had so recently celebrated his cracked vision of filmmaking. The fact that Miike was directing upwards of four or five movies a year meant that, previously, if he hit a couple clunkers it was no big deal, because something new would be coming out in a couple months. But a couple high-profile flops, including Izo, his collaboration with Takeshi Kitano, coupled with the fact that another DTV maverick (Ryuhei Kitamura) was gobbling up the big budget theatrical jobs (although his success at such films, specifically Godzilla: Final Wars is a topic of considerable debate) were pointing to the notion that Miike's career was going to be very much a live fast, die young sort of comet.

As such, there was considerable pressure on Miike, both artistically and professionally, to prove that he wasn't out of the game so quickly. Never one to favor subtlety, Miike decided to more or less put all his chips on the table and throw himself into a mega-budget (for low budget filmmaking), special-effects laden fantasy film based on the yokai stories of old. The yokai -- a seemingly endlessly bizarre parade of creatures based on Japanese folklore and pure imagination of the authors -- found pop culture popularity in manga format as Ge Ge Ge No Kitaro, which was published in Shonen Magazine from 1966 until 1970, though it found a home in many other manga magazines with the word "shonen" in the title. Ge Ge Ge No Kitaro was about a young boy, Kitaro, with a host of magical abilities and the mission of reconciling the world of goblins and ghosts -- yokai -- with that of the humans. Kitaro's own father was a yokai (if I recall correctly) who died before Kitaro was born. However, possessed of a desire to keep an eye on his son, he literally keeps an eye on his son, becoming a disembodied eyeball that resides in Kitaro's empty left eye socket (which is usually covered by Kitaro's floppy hair). The comic was created by Mizuki Shigeru, and the town in which he lived serves as the backdrop for the story in Great Yokai War.


Ge Ge Ge No Kitaro made the leap to cartoon television show in 1968, and has enjoyed several reincarnations since then. I would love to see the original series get some attention stateside, especially since all I've ever seen of it are third generation bootleg VHS tapes with no subtitles. Still, a ratman with the power to expand his scrotum to hot air balloon proportions is an international language that needs no translation (sadly, said creature doesn't show up in Miike's film, though you just know he wanted him to). Both the manga and the anime owe a great deal to Mizuki Shigeru's interest in Japanese folklore, yokai, and the Shinto religion. The entire yokai mythology isn't entirely dissimilar to rural folklore from the west, in which a variety of spooks and goblins, both benevolent and evil, inhabit the world around us (but especially the woods).

Yokai are probably best known to Western fans thanks to three live-action films produced by Toei Studios in the late 60s and were absolutely packed to the gills with outlandish creatures, including the crowd-pleasing, jig-dancing bamboo umbrella with one eye, one foot, and a huge waggling tongue. I first saw one of these films back in 1993 or so, when my friend Pat got a tape from one of his friends, who had just returned from Japan. The tape was unsubtitled, of course, but it was pretty easy to figure out what was going on. And anyway, you hardly need a comprehensible language when your movie is crammed with kappa, dancing umbrellas, women with super extend-o necks, weird little guys who look like they have a turnip for a head, and all manner of other insane monsters. A couple years ago, those three movies found their way to domestic DVD, and I was happy to actually be able to understand what was going on -- to say nothing of finally seeing the other two yokai films, which until then I'd only seen bits of in the trailers that were on the old tape we had.

Things were pretty quiet on the yokai front for many a year, until Sakuya, Slayer of Demons came out and boasted a gratuitous but never the less welcome cameo appearance from the core yokai cast of yesteryear. Unfortunately, Sakuya is a fairly flawed film that mixes quality supernatural fantasy action with grating "little kid" humor that becomes well nigh insufferable thanks to the amount of self-indulgent whining. When a kid character is so bad that it can ruin guys with medieval bazookas fighting a giant spider woman, you know a line has been crossed.

When Miike dusted off yokai mythology for his movie, I can't say I was excited. I wasn't excited because, frankly, I'd just started a new job and I wasn't keeping up with the overseas entertainment industry, so I had no idea Miike was even making a yokai film until the dang thing came out and I started reading reviews. I've never been a huge Miike fan. I liked the Dead Or Alive films (even the oft-maligned third film), Fudoh, and Gozu. Visitor Q and Ichi the Killer bored me to tears, and everything else didn't do much more than elicit the response, "Eh." Oh, City of Lost Souls. I liked that one, even though it seems pretty well maligned, too. So the point is that I don't get all rabid and excited the way I do for, say, a new Sabu film (not to be confused with Miike's film, Sabu). Speaking of which -- what the hell, people? Every piece of crap Miike and Kitamura drop downt he back of their pants gets a "special edition" DVD in the United States, but no one has touched a single Sabu film? That's just flat-out insane. Even Kiyoshi Kurasawa films get DVD releases here (which is fine by me), and yet Dangan Runner, Drive, and all the others from Sabu remain MIA.

My take him or leave him attitude toward Miike thus established, I can admit that when I heard about Great Yokai War, I was pretty excited. All those monsters and potentially insane battles seemed like a perfect match for Miike. When I further heard that it was supposed to be a kid's film, I didn't fret. There are plenty of good kid's films, especially from Japan. When I heard that the main character was himself just a kid, my enthusiasm ebbed a bit. I was still smarting from that horribly annoying kid in Sakuya, and I wasn't itching at the opportunity to revisit that particular type of disappointment. Still, the recommendations kept flowing in, so I decided it was high time I checked out Miike's yokai blow-out myself.

Great Yokai War was conceived not so much as a remake as it was a celebration of the original film's 40th anniversary. Rather than acquiring the services of a tested children's film director, rights holder Kadokawa Group decided to snag grindhouse shock auteur Takashi Miike as director, a move that may remind some of you of Toho's decision to put cult film fave Ryuhei Kitamura in charge of the 50th anniversary Godzilla film. In my opinion, Kitamura's Godzilla film is an absolute disaster, but fans are sharply and vehemently divided on that topic. Would the yokai fair any better under the protection of a man best known for movies in which a whore is drown in a kiddie pool of her own feces, a middle-aged woman squirts gallon after gallon of milk from her breasts, or a woman gives graphic birth to a fully grown yakuza? It was a pretty bizarre decision, but that's only because the fact that Miike has made more innocent and sensitive fare (Bird People of China, Blues Harp, and even a previous kid's film, Andromedia) is often lost amid the jumble of exploding guts full of ramen noodles and giant robots with giant penises.

One of the other defining characteristics of Takashi Miike's oeuvre are the lengthy and often grindingly dull stretches of filler stuffed between more substantial set-pieces. These occur not so much because Miike has to pad out the running time as because Miike's genuinely wants to make actual plot and character development a part of his spectacle, and he just happens to fail at it more times than he succeeds. Still, points for ambition, and it's that ambition, even when he fails to realize it, that makes him a better writer and director that Kitamura, who is happy to dispense with character development and plot altogether and joyously embrace over-the-top non-stop action (which has worked to his advantage many times, and against him at others). But Kitamua and Miike both have shown a similar faltering over aspects of their stories that don't involve the gross-out gags or breakneck action. In their defense, this is hardly a problem that afflicts them alone. The question remained, though, how would Miike handle the narrative of a film of this scope? The scenario lends itself to making a Kitamura-style action blow-out, but the old yokai movies succeed primarily because the goblin characters are charming and endearing.

The quick impression of Great Yokai War (which other than boasting lots of yokai, has a completely different story from the old film) was that it was pretty good, but it wasn't as good as I had hoped. Shot on DV as most of Miike's work is, and heavily dependant on CGI for backgrounds, the film possessed a cheaper look than I wanted from it. Fortunately and unfortunately, CGI has made a quantum leap forward in terms of quality when it's used for backgrounds and set dressing, which means that when something is a bit crude, it's threadbare nature is all the more noticeable. The CGI work in Great Yokai War comes off as a tad clumsy, which seems a pretty silly criticism from me considering how much I enjoyed the patently ludicrous and unconvincing puppets and make-up that comprised the yokai themselves in the old films, as well as in this one. All things considered, it's a relatively minor quibble, but it just feel like the CGI could have been realized a bit better.

As a fan of the old films, I was also disappointed that the original gang of "primary" yokai are used for little more than cameo and background players in this new adventure. I know that's just me being stodgy, and I should be thankful that anyone at all wants to put a one-eyed, one-legged, tongue-waggling bamboo umbrella in a film, but I missed that thing having more of a role, to say nothing of the turnip-head thing with the grass skirt. I guess I should have learned some of the proper names of these monsters and ghosts. The kappa once again gets a major role, as he did in the old yokai film, and I really have no complaints about the astoundingly cute water nymph in the skimpy kimono playing a major role (do great legs, a beautiful face, and elf ears make up for weird green webbed hands and feet? I'll only know when I'm faced with the choice in real life, which should be soon, by my calculations), but besides her and the kappa, the rest of the main yokai cast are underdeveloped and underused. One of them is a flying shroud, another is a bellowing red-faced guy, and then there's a guy who obsesses about azuki beans. Most of these parts are filled by veteran Japanese actors, but half the time you'd be hard-pressed to recognize them if you didn't already known for whom you were looking.

Any fears that Miike is going to pull punches because this is a kid's film will be quickly dispelled by the beginning of the film, in which our young hero Tadashi (Ryunosuke Kamiki) has a nightmare about the annihilation of Tokyo, highlighted by a psycho woman in a cheek-revealing white mini-dress (western audience fan fave Chiaki Kuriyama from Battle Royale, Azumi 2, and Kill Bill) and towering, snow-white beehive hairdo. We also get a small-town farmer discovering that his cow has given birth to a slimy, moaning calf with a vaguely humanoid face and a tendency to trill out portents of darkness and doom. Now this is the sort of kid's film I can get behind. As a fan of frightful and fanciful fare from a very young age (though I was terrified by Disney's Pinocchio), it always irritates me when a film is judged "too dark" or "too scary" for little kids. Those were exactly the sorts of movies I loved growing up, and it pains me that modern children are subjected to increasingly bland, insipid entertainment simply because someone, somewhere might think that a kid would get scared. Hey, guess what? Some kids think its fun to be scared. Others like to be wowed by Grimm's Fairytale style stories full of the macabre and menacing. Yeah, some kids will run screaming for the door, but I figure a parent should be a pretty good judge of what will scare and delight their child versus what will just terrify their kid and make them wet the bed. From the beginning I realized that, regardless of what I might think of it as an adult, Great Yokai War is exactly the sort of movie I'd embrace as a child. And I decided this before I'd even seen the sexy water nymph.


After a jarring intro that is signature Miike, the film settles down for the next hour or so in an attempt to get its cards in order before the 52-pickup free-for-all of the finale. Tadashi is a young boy who has moved to a rural village with his mother after a divorce. His father and older sister remained in Tokyo, though only his sister plays any part in the story. The father is a non-entity, undoubtedly a reflection of the MIA fathers who are committed entirely to work, much to the detriment and alienation of their wife and children. Tadashi is having a hard time adjusting to life in the village, where the local bullies pick on him for being a city slicker who ain't down with the ways of the tougher country folk. These being small-town Japanese bullies, they do things like encircle and taunt him lightly, as opposed to the rural elementary school bullies with which I was familiar in Kentucky, who would forego taunting and jump straight to shoving your head in a toilet or throwing coleslaw at you during lunch.

Meanwhile, unbeknownst to the bulk of humanity (humanity's utter obliviousness to the world around them is a lynchpin of the story), a grim-faced villain named Kato (Etsushi Toyokawa, playing it completely straight-laced despite the insanity of the situation) and his whip-wielding assistant Agi (Chiaki Kuriyama) have established a base inside a giant filth-belching industrial factory, where they use black magic to convert the kind and peace-loving yokai of nature into hideous Shinya Tsukamoto-style cyborgs covered with rust and grime and saw blades. Obviously, Great Yokai War is another in the long line of Japanese films with overt pro-environmental messages -- something I've always thought was as admirable as it was ironic coming from a country that dammed all its rivers and can't get enough delicious, delicious whale meat. Still, you can't really make a proper yokai film set in modern times without dealing with environmental concerns, as the yokai themselves are intrinsically tied to Japan's countryside and natural environment. Tackling a yokai story in the modern era means the domain of the goblins is going to be in direct conflict with modern society. Kato himself is a human who has become a demon. Incensed by the way humans use items then cast them away with total disregard, he has decided to harness the resentment and hatred in the world and use it usher in a new era of darkness.

At a village festival (during which we get a fleeting glimpse of a town square monument to Kitaro himself, a bronze statue which really exists and is part of the hundred-statue yokai monument in the town of Sakaiminato, which is also home to the Mizuki Shigeru Museum, which also makes an appearance in this film), Tadashi is chosen by the ceremonial kirin to be the Kirin Rider, the young lad in charge of defending the village from evil until the next festival. This would be a fun ceremonial post for a young boy to assume were it not for the fact that actual dark forces are threatening Tadashi's new home. Tadashi's grandfather (played by the legendary Bunta Sugawara, of Battles Without Honor and Humanity fame, among others), who alternates between bouts of lucidity and senility, seems to be the only one who understands that Tadashi's new title may be a bit more than a novelty, but it's hard to tell exactly how much he understands.

Things begin to get weird for Tadashi when he is told by the bullies that the Kirin Rider has to journey up to Goblin Cave to retrieve a sacred sword. Once again, although the yokai may be recognizably Japanese, the set-up of the story is universally familiar, or rather, it's familiar to anyone who grew up anywhere near the dark, menacing woods or a house that was rumored to be the home of a witch who ate little kids. It proves that, while the cosmetics of any given story may be particular to a certain country or people, a common chord runs through all the stories and gives them an instantly recognizable and universal appeal.

No sooner has Tadashi set out for Goblin Cave than the yokai start coming out in droves and Tadashi finds himself charged with learning how to be a true Kirin Rider and stopping Kato's apocalyptic scheme. The "chosen one" plot is pretty standard fare for the fantasy genre, in which a seemingly unprepared an incapable person is selected to be the "chosen one" and must discover the strength within and defeat the evil, so on and so forth. To Great Yokai War's credit, it never once actually uses the phrase "chosen one" or "chosen one foretold by the prophecy," so hats off to it for that. The magic, however, is rarely in the uniqueness of the story, but rather, in your execution of tried and true material. Takashi Miike splits his time between working well within the bounds of what we expect from a family-friendly fantasy and pushing it toward greater depths of maturity. The end result is never quite as thrilling as it should be, but it's still plenty fun and has to be commended for its attempt to be something more than just mindless kid's movie fluff.

For starters, there's the sexual tension underlying some of the action. Most obviously, you have Chiaki with her rear hanging out the back of a tiny micro-dress, snapping a whip and cackling hysterically (seems that has become her trademark). On the other hand, you have river nymph Kawahime (Mai Takahashi -- is she the same Mai Takahashi who got debunked as a fake psychic by James Randi, because if she is, that'd be pretty cool), who wears an open-sided tunic with nothing on underneath, showing off a lot of thigh that she doesn't seem to mind the young boy steal a caress of every now and then. Although perhaps sounding a bit inappropriate for a kid's movie, that's only because adults tend to forget what it's like to be a kid, especially an eleven-year-old boy who is just starting to discover, you know, those feelings. At the heart of Great Yokai War is the story of a boy exiting his boyhood and entering his teen years, on his way to becoming an adult. Obviously, some sort of sexual discovery, even one as restrained and innocent as it is here, is going to play a part in the kid's life. I don't know that an American film would take the same chance, which is funny given the voracious way in which American pop culture sexualizes the young.

In fact, it's this concentration on the age-old "boy becomes a man, or at least less of a whiny little kid" motif that gives Great Yokai War it's most effective and surprisingly poignant moment: after the great yokai war has been waged (which is actually a war between a kid, a couple yokai, and a crazy evil guy, with the rest of the yokai just sort of showing up as spectators and revelers), Tadashi has retired his obligations as the Kirin Rider and done some growing up. The fuzzy little yokai who becomes his closest friend (realized via a very crudely animatronic plush toy, which for some reason didn't bug me as much as the crude CGI) tries desperately to get his attention, but Tadashi is a man now, and with maturity he loses the ability to see the yokai who played such a significant role in his life.

The moment is badly undercut by Miike's inclusion of a pointless zinger to open the door for a sequel, but I can almost overlook that based on the strength of the scene otherwise. Since the theme of humans discarding the things of their past plays such an important role in propelling the action, it makes the journey from youth to maturity even more effective. In fact, that theme works on a surprising number of levels. On the surface, there's the simple concept of humans throwing stuff away and polluting the planet, and those things coming back to haunt us. Or eat us. Whatever. On a deeper level, there's the idea that musty old folklore characters like the yokai are being discarded by modern society -- both by the simple act of the society in the story moving on and becoming less in tune with natural surroundings and the spirits who inhabit them, as well as in the real world, where kids seeking modern entertainment have no real interest in a bunch of weirdos from a manga series that was popular in the 1960s. And finally, you have the concept of discarding the things you cherished in your past as you enter adulthood. It's a moment perfectly realized, as corny or weird as it may sound, by a cute little fuzzy critter who looks like a toy trying to get the attention of a young man who once cherished him but has since